On Jul 17 10:09, Corinna Vinschen wrote: > On Jul 16 11:10, Achim Gratz wrote: > > Achim Gratz writes: > > > I've finally got that update installed on my Windows10 box and sure > > > enough I immediately got fork problems (on 32bit only). Since this > > > update the WoW64 DLLs get mapped below 0x70000000: > > > > …and on each reboot these end up somewhere else, sometimes even above > > 0x7000000 as intended. > > It seems the Windows team raised the size of the ASLR pool on 32 bit, at > least on wow64. > > > > In all likelyhood that means we can't really support 32bit on Windows 10 > > > anymore unless there's a way to stabilize the addresses used by these > > > DLL and then teaching rebaselst to rebase from a lower starting point. > > > > Or we will have to ask our users to reboot more often. :-( > > Sounds like a plan. > > On Wow64 we have the upper 2 Gigs address space for us, but I vaguely > recall that there was a problem moving the DLLs into this area. That's > why we only have heap and mmap there these days. Maybe we should > reconsider... > > But, then again, what's the lowest address for the wow64 DLLs you > observed? And what about native 32 bit (no wow64 DLLs)? On native 32 bit: 6B1E0000-6B1E1000 r--p 00000000 5A70:6C49 2814749767187753 /cygdrive/c/Windows/System32/winrnr.dll > We can't stabilize the address for the Windows DLLs, but we > can obviously adapt to it by changing rebase. Corinna -- Corinna Vinschen Please, send mails regarding Cygwin to Cygwin Maintainer cygwin AT cygwin DOT com Red Hat