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From: "Bobby McNulty" <bmj2001@bellsouth.net>
To: "Clark, Matthew C \(FL51\)" <matthew.c.clark@honeywell.com>,
	<cygwin@cygwin.com>
Subject: Re: SOUND on cygwin
Date: Tue, 17 Jul 2001 08:12:00 -0000	[thread overview]
Message-ID: <001301c10f48$38683560$6401a8c0@net> (raw)
In-Reply-To: <BA5F9C6AA352D311AD4E009027855BCD07D350E8@fl51m01.space.honeywell.com>

use mmsystem.h.
#include <windows.h> will include all the needed files.

BTW I noticed the cywin now has /usr/include/sys/soundcard.h
I needed this some time back.

----- Original Message -----
From: "Clark, Matthew C (FL51)" <matthew.c.clark@honeywell.com>
To: <cygwin@cygwin.com>
Sent: Tuesday, July 17, 2001 7:13 AM
Subject: SOUND on cygwin


>
> I'm trying to port an application from a Solaris environment to the cygwin
> shell, but a support module seems to be referencing some of the solaris
> multimedia include/libs, such as /usr/demo/SOUND/include.  Cygwin doesn't
> have these, as far as I can tell, so I get:
>
> alarm.cc:31: stropts.h: No such file or directory
> alarm.cc:36: sys/audioio.h: No such file or directory
> alarm.cc:38: sys/filio.h: No such file or directory
> alarm.cc:45: multimedia/libaudio.h: No such file or directory
> alarm.cc:46: multimedia/audio_device.h: No such file or directory
> alarm.cc:47: multimedia/audio_encode.h: No such file or directory
> make: *** [alarm.o] Error 1
>
> Is there a cygwin equivalent for /usr/demo/SOUND, either a port, or
possibly
> some adaptation like DirectX?
>
> Thanks.
>
> Matt Clark
> matthew.c.clark@honeywell.com
>
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  reply	other threads:[~2001-07-17  8:12 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2001-07-17  7:13 Clark, Matthew C (FL51)
2001-07-17  8:12 ` Bobby McNulty [this message]
2001-07-17 10:34 Clark, Matthew C (FL51)

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