* opengl
@ 2000-09-18 12:49 Andre Bleau
0 siblings, 0 replies; 18+ messages in thread
From: Andre Bleau @ 2000-09-18 12:49 UTC (permalink / raw)
To: cygwin
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>I do see an opengl-1.1.0-1.tar.gz in the latest/opengl directory that is
>NEWER than the previous opengl-1.2.1-1.tar.gz. I remember that DJ put
>this file in the latest directory but I didn't notice that the version
>was older than the previous version.
>
>This will undoubtedly generate a lot of confusion. I've removed the
>directory until this is sorted out.
>
>I think that the best plan now if for you, or someone, to make a version
>of the library available somewhere besides sources.redhat.com and let
>people try it for a while. Once it looks like everything is working
>correctly we can look into reinstating it in latest/opengl.
>
>cgf
opengl-1.1.0-1.tar.gz is the last version. The opengl-1.2.1-1.tar.gz name
resulted from a mistake from my part about which version of opengl M$ was
providing. Please consult the archives for my message explaining what was
changed between from opengl-1.2.1-1.tar.gz to opengl-1.1.0-1.tar.gz . The
sources didn't change. opengl-1.2.1-1.tar.gz should be removed. The
corresponding source file could be simply renamed with a 1.1.0 version.
opengl-1.1.0-1 is really stable; I have been using it for about two months
now. The only change I forsee is when the next version of the GLUI library
will come out, sometime this fall.
I don't have an ftp or web site of my own, so DJ agreed to host this on the
Cygwin site.
The need for opengl-1.1.0-1.tar.gz comes from some cygwin distribution
"peculiarities": Cygwin, I mean cygwin-1.1.4.tar.gz, contains 3 front-end
libraries related to OpenGL: libopengl32.a, libglu32.a and libglut32.a ,
but it does not contain the corresponding .h files, so opengl programmers
were out of luck in Cygwin. It did not contain the glut32.dll either,
without which libglut32.a is useless. I packaged cygwin-compatible versions
of GL/gl.h, GL/glu.h and glut.h along with glut32.dll to resolve these
problems. I added the GLUI library, which I find really usefull to build
GLUT and OpenGL GUIs. I agreed to maintain this package.
If you don't want to host that package, I suggest that at least GL/gl.h,
GL/glu.h and glut.h are added to /usr/include in the next Cygwin release.
People could get glut32.dll at the GLUT web site. I could try to have
GLUI's author keep a Cygwin precompiled version of the library on his site.
But I think the current packaging is more convenient for Cygwin users.
Regards,
André Bleau, ing., analyste
email: bleau at courriel dot polymtl dot ca
(Fight SPAM: encode your email-address)
Département de génie électrique et Electric Engineering and
de génie informatique Computer Engineering department
Ãcole Polytechnique de Montréal Montreal Polytechnic School
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^ permalink raw reply [flat|nested] 18+ messages in thread
* Re: opengl
@ 2001-10-18 2:01 Magnus Bondesson
0 siblings, 0 replies; 18+ messages in thread
From: Magnus Bondesson @ 2001-10-18 2:01 UTC (permalink / raw)
To: cygwin, bond
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> Subject: opengl
> Date: Wed, 17 Oct 2001 14:13:51 +0200
>
> Hi.
>
> It seems to me that the libopengl32.a doesn't support all opengl extensions,
> especially the nVidia extensions. I ran a precompiled program and it workes
> fine. Then I compiled it under cygwin and a torus that was supposed to
> reflect the environment was totally white. I also get a segemantation fault
> when trying to implement the glLockArraysEXT() extension, because the
> function sglGetProcAddress() <-(don't remember the exact name) returns
> NULL - can I make an own library from the opengl32.dll that supports all
> that stuff?
>
> cheers,
>
> Thomas Gahr
>
>
Below is my letter (Date: Wed, 17 Oct 2001 16:01:59 +0200 (MET DST)) to
Thomas Gahr with some modifications/additions due to later comments from him.
It may complement the answer provided by André Bleau.
Hello Thomas!
I have used cygwin as well as Mumit Khans ming_gcc (mainly) to program GeForce 3.
You will need:
1. Drivers etc from nVIDIA. There is no new opengl32.dll!
2. Also the following files, which define a lot of new constants.
-rw-r--r-- 1 bond cthusers 160184 Jun 18 17:47 glext.h
-rw-r--r-- 1 bond cthusers 20844 Jun 18 17:47 glut.h
-rw-r--r-- 1 bond cthusers 23127 Jun 18 17:47 glxext.h
-rw-r--r-- 1 bond cthusers 16782 Jun 18 17:47 wglext.h
which you put in your GL-map. In glext.h you will find the name glLockArraysEXT.
They are in the OpenGL SDK (my be not glut.h). I may also provide you with
a special address.
The files contains extensions for nVIDIA as well as many others (ARB, SGI).
However, if you are looking for e g ATI-extensions you have to look
somewhere else.
3. It is also convenient to have a lot of glh_*.h and glh_*.c
files, but you can make it without them if you are prepared for some
extra work. Those files are in the OpenGL SDK too.
4. If you skipped the files in 3. To be able to use a procedurename
like glLoadProgramNV:
1. #define GLH_EXT_GET_PROC_ADDRESS(p) wglGetProcAddress(p)
You may of course use wglGetProcAddress directly in step 3.
2. PFNGLLOADPROGRAMNVPROC glLoadProgramNV = 0;
3. glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadProgramNV");
You should check that the result is non-zero (means that the
extension is supported by your graphic card/driver).
Note that this call must be done after you have called glutCreateWindow
4. glLoadProgramNV(GL_VERTEX_PROGRAM_NV, vpid, pos, buff);
5. If you want use vertex-programming and pixel-programming (available on the GeForce 3)
it is a good idea to use nvparse. It is available as a .lib (which may be
converted to .a-format) from nVIDIA and as a DLL (from which you can create a small
a small .a-file) from www.opengl.org.
6. Finally, to take advantage of the new features in e g GeForce 3 you should
look into the many documents provided by nVIDIA.
Good luck
Magnus Bondesson
Department of Computing Science
Chalmers University of Technology
S-412 96 Gothenburg
SWEDEN
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^ permalink raw reply [flat|nested] 18+ messages in thread
* Re: opengl
@ 2001-10-17 8:32 Andre Bleau
0 siblings, 0 replies; 18+ messages in thread
From: Andre Bleau @ 2001-10-17 8:32 UTC (permalink / raw)
To: cygwin
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>Hi.
>
>It seems to me that the libopengl32.a doesn't support all opengl extensions,
>especially the nVidia extensions. I ran a precompiled program and it workes
>fine. Then I compiled it under cygwin and a torus that was supposed to
>reflect the environment was totally white. I also get a segemantation fault
>when trying to implement the glLockArraysEXT() extension, because the
>function sglGetProcAddress() <-(don't remember the exact name) returns
>NULL - can I make an own library from the opengl32.dll that supports all
>that stuff?
>
>cheers,
>
>Thomas Gahr
You can look at
http://www.opengl.org/developers/code/features/OGLextensions/OGLextensions.html
to see how to properly use OpenGL extensions.
If wglGetProcAddress("glLockArraysEXT") returns NULL, it means that that
extension is not supported by the ICD of the graphic card on the computer
where you are running the program. ICDs are usually installed when drivers
for the card are installed.
Are you sure that you have the right name for the extension ?
glLockArraysEXT does not appear in the extension registry
( http://oss.sgi.com/projects/ogl-sample/registry/ ).
Good luck,
André Bleau, Cygwin's OpenGL package maintainer.
email: bleau at igb dot umontreal dot ca
(Fight SPAM: encode your email-address)
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^ permalink raw reply [flat|nested] 18+ messages in thread
* opengl
@ 2001-10-17 5:16 Thomas Gahr
0 siblings, 0 replies; 18+ messages in thread
From: Thomas Gahr @ 2001-10-17 5:16 UTC (permalink / raw)
To: cygwin
Hi.
It seems to me that the libopengl32.a doesn't support all opengl extensions,
especially the nVidia extensions. I ran a precompiled program and it workes
fine. Then I compiled it under cygwin and a torus that was supposed to
reflect the environment was totally white. I also get a segemantation fault
when trying to implement the glLockArraysEXT() extension, because the
function sglGetProcAddress() <-(don't remember the exact name) returns
NULL - can I make an own library from the opengl32.dll that supports all
that stuff?
cheers,
Thomas Gahr
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^ permalink raw reply [flat|nested] 18+ messages in thread
* Re: opengl
@ 2001-06-06 10:59 Andre Bleau
0 siblings, 0 replies; 18+ messages in thread
From: Andre Bleau @ 2001-06-06 10:59 UTC (permalink / raw)
To: cygwin
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>Hello,
>
>I am trying to compile the visualization toolkit (VTK) with Cygwin and
>it seems that the include file glaux.h is missing. Where can I get this
>file so my visualization package will compile OK??
>
>Sincerely,
>
>Steve
>
>--
>Steven Boyd, PhD
glaux is an obsolete librairy that is unsupported. No port to Cygwin was
ever done and none is planned. Sorry.
Quoting from
http://www.opengl.org/developers/faqs/technical/gettingstarted.htm#0080 :
"
2.130 What is the AUX library?
Very important: Don't use AUX. Use GLUT instead.
The AUX library was developed by SGI early in OpenGL's life to ease
creation of small OpenGL demonstration programs. It's currently neither
supported nor maintained. Developing OpenGL programs using AUX is strongly
discouraged. Use the GLUT instead. It's more flexible and powerful and is
available on a wide range of platforms.
For related information, see the GLUT Section and SGI's GLUT FAQ.
"
André Bleau, Cygwin's OpenGL package maintainer.
email: bleau at igb dot umontreal dot ca
(Fight SPAM: encode your email-address)
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^ permalink raw reply [flat|nested] 18+ messages in thread
* opengl
@ 2001-06-06 7:12 Steve Boyd
0 siblings, 0 replies; 18+ messages in thread
From: Steve Boyd @ 2001-06-06 7:12 UTC (permalink / raw)
To: cygwin
Hello,
I am trying to compile the visualization toolkit (VTK) with Cygwin and
it seems that the include file glaux.h is missing. Where can I get this
file so my visualization package will compile OK??
Sincerely,
Steve
--
Steven Boyd, PhD
Institute for Biomedical Engineering
ETH and University Zuerich
Moussonstrasse 18
8044 Zuerich, Switzerland
tel. +41.1.632.4591 fax. +41.1.632.1214 boyd@biomed.ee.ethz.ch
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^ permalink raw reply [flat|nested] 18+ messages in thread
* Re: OpenGL...
2000-12-06 16:20 ` OpenGL Julia A . Case
@ 2000-12-06 16:23 ` Robert Collins
0 siblings, 0 replies; 18+ messages in thread
From: Robert Collins @ 2000-12-06 16:23 UTC (permalink / raw)
To: Julia A . Case; +Cc: cygwin
----- Original Message -----
From: "Julia A . Case" <julie@MageNet.com>
To: "Robert Collins" <robert.collins@itdomain.com.au>
Cc: <cygwin@sources.redhat.com>
Sent: Thursday, December 07, 2000 11:20 AM
Subject: Re: OpenGL...
> Quoting Robert Collins (robert.collins@itdomain.com.au):
> > Have you looked into using XFree86? It has openGL support.
> >
> XFree86 isn't currently working on Win98 (just NT/2000 support).
> Plus I like using the Windows environment as the Window Manager instead of
> running a seperate screen just for X apps (was that clear?)
>
> Julie
>
I didn't pick up on that - or that you were using windows 98. Mind you, Harold is doing a great job on the 98 port, and after that I
believe the window for window support is on the list...
Rob
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^ permalink raw reply [flat|nested] 18+ messages in thread
* Re: OpenGL...
2000-12-06 16:16 ` OpenGL Robert Collins
@ 2000-12-06 16:20 ` Julia A . Case
2000-12-06 16:23 ` OpenGL Robert Collins
0 siblings, 1 reply; 18+ messages in thread
From: Julia A . Case @ 2000-12-06 16:20 UTC (permalink / raw)
To: Robert Collins; +Cc: cygwin
Quoting Robert Collins (robert.collins@itdomain.com.au):
> Have you looked into using XFree86? It has openGL support.
>
XFree86 isn't currently working on Win98 (just NT/2000 support).
Plus I like using the Windows environment as the Window Manager instead of
running a seperate screen just for X apps (was that clear?)
Julie
--
[ Julia Anne Case ] [ Ships are safe inside the harbor, ]
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^ permalink raw reply [flat|nested] 18+ messages in thread
* Re: OpenGL...
2000-12-06 16:09 ` OpenGL Julia A . Case
@ 2000-12-06 16:16 ` Robert Collins
2000-12-06 16:20 ` OpenGL Julia A . Case
0 siblings, 1 reply; 18+ messages in thread
From: Robert Collins @ 2000-12-06 16:16 UTC (permalink / raw)
To: cygwin
Have you looked into using XFree86? It has openGL support.
Rob
----- Original Message -----
From: "Julia A . Case" <julie@MageNet.com>
To: <cygwin@sources.redhat.com>
Sent: Thursday, December 07, 2000 11:09 AM
Subject: Re: OpenGL...
> Quoting Julia A . Case (julie@magenet.com):
> > Can someone point me to a simple program that uses OpenGL? I just want to
> > test some servers for OpenGL support.
> >
> I just asked StarNet (providers of XWin32) when they expect support of
> OpenGL and they added me to the Christmas beta release. I guess I'm
> getting a neat toy for Christmas :-)
>
> Julie
>
> --
> [ Julia Anne Case ] [ Ships are safe inside the harbor, ]
> [Programmer at large] [ but is that what ships are really for. ]
> [ Admining Linux ] [ To thine own self be true. ]
> [ Windows/WindowsNT ] [ Fair is where you take your cows to be judged. ]
>
>
> --
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>
>
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^ permalink raw reply [flat|nested] 18+ messages in thread
* Re: OpenGL...
2000-12-06 15:59 OpenGL Julia A . Case
@ 2000-12-06 16:09 ` Julia A . Case
2000-12-06 16:16 ` OpenGL Robert Collins
0 siblings, 1 reply; 18+ messages in thread
From: Julia A . Case @ 2000-12-06 16:09 UTC (permalink / raw)
To: cygwin
Quoting Julia A . Case (julie@magenet.com):
> Can someone point me to a simple program that uses OpenGL? I just want to
> test some servers for OpenGL support.
>
I just asked StarNet (providers of XWin32) when they expect support of
OpenGL and they added me to the Christmas beta release. I guess I'm
getting a neat toy for Christmas :-)
Julie
--
[ Julia Anne Case ] [ Ships are safe inside the harbor, ]
[Programmer at large] [ but is that what ships are really for. ]
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^ permalink raw reply [flat|nested] 18+ messages in thread
* OpenGL...
@ 2000-12-06 15:59 Julia A . Case
2000-12-06 16:09 ` OpenGL Julia A . Case
0 siblings, 1 reply; 18+ messages in thread
From: Julia A . Case @ 2000-12-06 15:59 UTC (permalink / raw)
To: cygwin
Can someone point me to a simple program that uses OpenGL? I just want to
test some servers for OpenGL support.
Julie
--
[ Julia Anne Case ] [ Ships are safe inside the harbor, ]
[Programmer at large] [ but is that what ships are really for. ]
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^ permalink raw reply [flat|nested] 18+ messages in thread
* opengl
2000-11-20 8:10 opengl Mike Cobb
2000-11-20 8:23 ` opengl Erdely, Michael
@ 2000-11-20 15:07 ` David Starks-Browning
1 sibling, 0 replies; 18+ messages in thread
From: David Starks-Browning @ 2000-11-20 15:07 UTC (permalink / raw)
To: Mike Cobb; +Cc: cygwin
On Monday 20 Nov 00, Mike Cobb writes:
>
> I am having trouble finding a site that allows me to download the opengl
> package. Is there something peculiar about opengl?
We discovered (rather, somebody pointed out) that ftp.freesoftware.com
had the permissions wrong on the opengl dir. That's now been fixed.
What other sites are you having problems with?
Thanks,
David
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^ permalink raw reply [flat|nested] 18+ messages in thread
* RE: opengl
2000-11-20 8:10 opengl Mike Cobb
@ 2000-11-20 8:23 ` Erdely, Michael
2000-11-20 15:07 ` opengl David Starks-Browning
1 sibling, 0 replies; 18+ messages in thread
From: Erdely, Michael @ 2000-11-20 8:23 UTC (permalink / raw)
To: Cygwin List
ftp://gd.tuwien.ac.at/gnu/cygwin/latest/opengl/opengl-1.1.0-2.tar.gz worked
for me.
-ME
-----Original Message-----
From: cygwin-owner@sources.redhat.com
[ mailto:cygwin-owner@sources.redhat.com]On Behalf Of Mike Cobb
Sent: Monday, November 20, 2000 11:11 AM
To: cygwin@cygwin.com
Subject: opengl
I am having trouble finding a site that allows me to download the opengl
package. Is there something peculiar about opengl?
Thanks,
Mike
--
"We can't solve problems by using the same kind of thinking
we used when we created them."
Albert Einstein
Dr. Michael L. Cobb
Professor, Physics Department
Southeast Missouri State University
Cape Girardeau, MO 63701
(573) 651-2172
www.physics.semo.edu
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^ permalink raw reply [flat|nested] 18+ messages in thread
* opengl
@ 2000-11-20 8:10 Mike Cobb
2000-11-20 8:23 ` opengl Erdely, Michael
2000-11-20 15:07 ` opengl David Starks-Browning
0 siblings, 2 replies; 18+ messages in thread
From: Mike Cobb @ 2000-11-20 8:10 UTC (permalink / raw)
To: cygwin
I am having trouble finding a site that allows me to download the opengl
package. Is there something peculiar about opengl?
Thanks,
Mike
--
"We can't solve problems by using the same kind of thinking
we used when we created them."
Albert Einstein
Dr. Michael L. Cobb
Professor, Physics Department
Southeast Missouri State University
Cape Girardeau, MO 63701
(573) 651-2172
www.physics.semo.edu
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^ permalink raw reply [flat|nested] 18+ messages in thread
* opengl
@ 2000-09-18 7:10 Bobby McNulty Junior
0 siblings, 0 replies; 18+ messages in thread
From: Bobby McNulty Junior @ 2000-09-18 7:10 UTC (permalink / raw)
To: cygwin
could you make OpenGl part of the download of the
compiler tools?
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^ permalink raw reply [flat|nested] 18+ messages in thread
* OpenGL
1999-08-13 5:17 OpenGL Dr. Rob Erbacher
@ 1999-08-31 23:49 ` Dr. Rob Erbacher
0 siblings, 0 replies; 18+ messages in thread
From: Dr. Rob Erbacher @ 1999-08-31 23:49 UTC (permalink / raw)
To: cygwin
Hi,
I'm compiling opengl programs with cygwin B20.1. On many video cards I
will get a blank window with no display while with others it works
correctly. With ATI cards it usually works at 16 Bit Color while with
my 3dlabs VX1 it works at all but 8 bit. Many cards don't work at all and
it may be related to the quality of the opengl driver of the card. Is
there a way around this so it "will" display on every video card? I know that
compiling the same programs with borland generates correct results. I've
tried both the default compiler installation and the latest version of
egcs.
Thanx,
Rob
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^ permalink raw reply [flat|nested] 18+ messages in thread
* OpenGL
@ 1999-08-13 5:17 Dr. Rob Erbacher
1999-08-31 23:49 ` OpenGL Dr. Rob Erbacher
0 siblings, 1 reply; 18+ messages in thread
From: Dr. Rob Erbacher @ 1999-08-13 5:17 UTC (permalink / raw)
To: cygwin
Hi,
I'm compiling opengl programs with cygwin B20.1. On many video cards I
will get a blank window with no display while with others it works
correctly. With ATI cards it usually works at 16 Bit Color while with
my 3dlabs VX1 it works at all but 8 bit. Many cards don't work at all and
it may be related to the quality of the opengl driver of the card. Is
there a way around this so it "will" display on every video card? I know that
compiling the same programs with borland generates correct results. I've
tried both the default compiler installation and the latest version of
egcs.
Thanx,
Rob
--
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^ permalink raw reply [flat|nested] 18+ messages in thread
* OpenGL
@ 1998-07-25 1:22 Scott Crawford
0 siblings, 0 replies; 18+ messages in thread
From: Scott Crawford @ 1998-07-25 1:22 UTC (permalink / raw)
To: Cygnus gnu-win32 list
glBindTextures(...) and glGenTextures(...) functions are
lacking from the SGI DLL export library representation: libopengl32.a
To fix this discrepancy:
1. acquire opengl32.def
2. add two lines: glBindTextures@8, glGenTextures@8
3. run: dlltool -k --def opengl32.def --dllname opengl32.dll
--output-lib libopengl32.a
for an updated binary:
mailto:vulpinus@erols.com
--sc
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^ permalink raw reply [flat|nested] 18+ messages in thread
end of thread, other threads:[~2001-10-18 2:01 UTC | newest]
Thread overview: 18+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2000-09-18 12:49 opengl Andre Bleau
-- strict thread matches above, loose matches on Subject: below --
2001-10-18 2:01 opengl Magnus Bondesson
2001-10-17 8:32 opengl Andre Bleau
2001-10-17 5:16 opengl Thomas Gahr
2001-06-06 10:59 opengl Andre Bleau
2001-06-06 7:12 opengl Steve Boyd
2000-12-06 15:59 OpenGL Julia A . Case
2000-12-06 16:09 ` OpenGL Julia A . Case
2000-12-06 16:16 ` OpenGL Robert Collins
2000-12-06 16:20 ` OpenGL Julia A . Case
2000-12-06 16:23 ` OpenGL Robert Collins
2000-11-20 8:10 opengl Mike Cobb
2000-11-20 8:23 ` opengl Erdely, Michael
2000-11-20 15:07 ` opengl David Starks-Browning
2000-09-18 7:10 opengl Bobby McNulty Junior
1999-08-13 5:17 OpenGL Dr. Rob Erbacher
1999-08-31 23:49 ` OpenGL Dr. Rob Erbacher
1998-07-25 1:22 OpenGL Scott Crawford
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