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* opengl
@ 2000-09-18 12:49 Andre Bleau
  0 siblings, 0 replies; 18+ messages in thread
From: Andre Bleau @ 2000-09-18 12:49 UTC (permalink / raw)
  To: cygwin

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>I do see an opengl-1.1.0-1.tar.gz in the latest/opengl directory that is
>NEWER than the previous opengl-1.2.1-1.tar.gz.  I remember that DJ put
>this file in the latest directory but I didn't notice that the version
>was older than the previous version.
>
>This will undoubtedly generate a lot of confusion.  I've removed the
>directory until this is sorted out.
>
>I think that the best plan now if for you, or someone, to make a version
>of the library available somewhere besides sources.redhat.com and let
>people try it for a while.  Once it looks like everything is working
>correctly we can look into reinstating it in latest/opengl.
>
>cgf

opengl-1.1.0-1.tar.gz is the last version. The opengl-1.2.1-1.tar.gz name 
resulted from a mistake from my part about which version of opengl M$ was 
providing. Please consult the archives for my message explaining what was 
changed between from opengl-1.2.1-1.tar.gz to opengl-1.1.0-1.tar.gz . The 
sources didn't change. opengl-1.2.1-1.tar.gz should be removed. The 
corresponding source file could be simply renamed with a 1.1.0 version.

opengl-1.1.0-1 is really stable; I have been using it for about two months 
now. The only change I forsee is when the next version of the GLUI library 
will come out, sometime this fall.

I don't have an ftp or web site of my own, so DJ agreed to host this on the 
Cygwin site.

The need for opengl-1.1.0-1.tar.gz comes from some cygwin distribution 
"peculiarities": Cygwin, I mean cygwin-1.1.4.tar.gz, contains 3 front-end 
libraries related to OpenGL: libopengl32.a, libglu32.a and libglut32.a , 
but it does not contain the corresponding .h files, so opengl programmers 
were out of luck in Cygwin. It did not contain the glut32.dll either, 
without which libglut32.a is useless. I packaged cygwin-compatible versions 
of GL/gl.h, GL/glu.h and glut.h along with glut32.dll to resolve these 
problems. I added the GLUI library, which I find really usefull to build 
GLUT and OpenGL GUIs. I agreed to maintain this package.

If you don't want to host that package, I suggest that at least GL/gl.h, 
GL/glu.h and glut.h are added to /usr/include in the next Cygwin release.
People could get glut32.dll at the GLUT web site. I could try to have 
GLUI's author keep a Cygwin precompiled version of the library on his site. 
But I think the current packaging is more convenient for Cygwin users.

Regards,






André Bleau, ing., analyste
email: bleau at courriel dot polymtl dot ca
(Fight SPAM: encode your email-address)

Département de génie électrique et         Electric Engineering and
de génie informatique                      Computer Engineering department
École Polytechnique de Montréal            Montreal Polytechnic School


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* Re: opengl
@ 2001-10-18  2:01 Magnus Bondesson
  0 siblings, 0 replies; 18+ messages in thread
From: Magnus Bondesson @ 2001-10-18  2:01 UTC (permalink / raw)
  To: cygwin, bond

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> Subject: opengl
> Date: Wed, 17 Oct 2001 14:13:51 +0200

> 
> Hi.
> 
> It seems to me that the libopengl32.a doesn't support all opengl extensions,
> especially the nVidia extensions. I ran a precompiled program and it workes
> fine. Then I compiled it under cygwin and a torus that was supposed to
> reflect the environment was totally white. I also get a segemantation fault
> when trying to implement the glLockArraysEXT() extension, because the
> function sglGetProcAddress() <-(don't remember the exact name) returns
> NULL - can I make an own library from the opengl32.dll that supports all
> that stuff?
> 
> cheers,
> 
> Thomas Gahr
> 
>

Below is my letter (Date: Wed, 17 Oct 2001 16:01:59 +0200 (MET DST)) to 
Thomas Gahr with some modifications/additions due to later comments from him.
It may complement the answer provided by André Bleau.
 

Hello Thomas!

I have used cygwin as well as Mumit Khans ming_gcc (mainly) to program GeForce 3.

You will need:
    1. Drivers etc from nVIDIA. There is no new opengl32.dll!
     
    2. Also the following files, which define a lot of new constants.
    -rw-r--r--   1 bond     cthusers  160184 Jun 18 17:47 glext.h
    -rw-r--r--   1 bond     cthusers   20844 Jun 18 17:47 glut.h
    -rw-r--r--   1 bond     cthusers   23127 Jun 18 17:47 glxext.h
    -rw-r--r--   1 bond     cthusers   16782 Jun 18 17:47 wglext.h
    which you put in your GL-map. In glext.h you will find the name glLockArraysEXT.
    They are in the OpenGL SDK (my be not glut.h). I may also provide you with 
    a special address.
    The files contains extensions for nVIDIA as well as many others (ARB, SGI).
    However, if you are looking for e g ATI-extensions you have to look 
    somewhere else.
    
    
    3. It is also convenient to have a lot of glh_*.h and glh_*.c
    files, but you can make it without them if you are prepared for some
    extra work. Those files are in the OpenGL SDK too.
    
    4. If you skipped the files in 3. To be able to use a procedurename
    like glLoadProgramNV:
         1. #define GLH_EXT_GET_PROC_ADDRESS(p)   wglGetProcAddress(p)
            You may of course use wglGetProcAddress directly in step 3.
         2. PFNGLLOADPROGRAMNVPROC glLoadProgramNV = 0;
         3. glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)GLH_EXT_GET_PROC_ADDRESS("glLoadProgramNV");
            You should check that the result is non-zero (means that the
            extension is supported by your graphic card/driver). 
            Note that this call must be done after you have called glutCreateWindow
         4. glLoadProgramNV(GL_VERTEX_PROGRAM_NV, vpid, pos, buff);

    5. If you want use vertex-programming and pixel-programming (available on the GeForce 3)
    it is a good idea to use nvparse. It is available as a .lib (which may be
    converted to .a-format) from nVIDIA and as a DLL (from which you can create a small
    a small .a-file) from www.opengl.org.
    
    6. Finally, to take advantage of the new features in e g GeForce 3 you should
    look into the many documents provided by nVIDIA.
    
    Good luck
    
    Magnus Bondesson
    Department of Computing Science
    Chalmers University of Technology
    S-412 96 Gothenburg
    SWEDEN  


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^ permalink raw reply	[flat|nested] 18+ messages in thread

* Re: opengl
@ 2001-10-17  8:32 Andre Bleau
  0 siblings, 0 replies; 18+ messages in thread
From: Andre Bleau @ 2001-10-17  8:32 UTC (permalink / raw)
  To: cygwin

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>Hi.
>
>It seems to me that the libopengl32.a doesn't support all opengl extensions,
>especially the nVidia extensions. I ran a precompiled program and it workes
>fine. Then I compiled it under cygwin and a torus that was supposed to
>reflect the environment was totally white. I also get a segemantation fault
>when trying to implement the glLockArraysEXT() extension, because the
>function sglGetProcAddress() <-(don't remember the exact name) returns
>NULL - can I make an own library from the opengl32.dll that supports all
>that stuff?
>
>cheers,
>
>Thomas Gahr

You can look at 
http://www.opengl.org/developers/code/features/OGLextensions/OGLextensions.html 
to see how to properly use OpenGL extensions.

If wglGetProcAddress("glLockArraysEXT") returns NULL, it means that that 
extension is not supported by the ICD of the graphic card on the computer 
where you are running the program. ICDs are usually installed when drivers 
for the card are installed.

Are you sure that you have the right name for the extension ? 
glLockArraysEXT does not appear in the extension registry 
( http://oss.sgi.com/projects/ogl-sample/registry/ ).

Good luck,


André Bleau, Cygwin's OpenGL package maintainer.

email: bleau at igb dot umontreal dot ca
(Fight SPAM: encode your email-address)



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^ permalink raw reply	[flat|nested] 18+ messages in thread

* opengl
@ 2001-10-17  5:16 Thomas Gahr
  0 siblings, 0 replies; 18+ messages in thread
From: Thomas Gahr @ 2001-10-17  5:16 UTC (permalink / raw)
  To: cygwin

Hi.

It seems to me that the libopengl32.a doesn't support all opengl extensions,
especially the nVidia extensions. I ran a precompiled program and it workes
fine. Then I compiled it under cygwin and a torus that was supposed to
reflect the environment was totally white. I also get a segemantation fault
when trying to implement the glLockArraysEXT() extension, because the
function sglGetProcAddress() <-(don't remember the exact name) returns
NULL - can I make an own library from the opengl32.dll that supports all
that stuff?

cheers,

Thomas Gahr


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^ permalink raw reply	[flat|nested] 18+ messages in thread

* Re: opengl
@ 2001-06-06 10:59 Andre Bleau
  0 siblings, 0 replies; 18+ messages in thread
From: Andre Bleau @ 2001-06-06 10:59 UTC (permalink / raw)
  To: cygwin

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>Hello,
>
>I am trying to compile the visualization toolkit (VTK) with Cygwin and
>it seems that the include file glaux.h is missing.  Where can I get this
>file so my visualization package will compile OK??
>
>Sincerely,
>
>Steve
>
>--
>Steven Boyd, PhD

glaux is an obsolete librairy that is unsupported. No port to Cygwin was 
ever done and none is planned. Sorry.

Quoting from 
http://www.opengl.org/developers/faqs/technical/gettingstarted.htm#0080 :

"
2.130 What is the AUX library?

Very important: Don't use AUX. Use GLUT instead.

The AUX library was developed by SGI early in OpenGL's life to ease 
creation of small OpenGL demonstration programs. It's currently neither 
supported nor maintained. Developing OpenGL programs using AUX is strongly 
discouraged. Use the GLUT instead. It's more flexible and powerful and is 
available on a wide range of platforms.

For related information, see the GLUT Section and SGI's GLUT FAQ.
"


André Bleau, Cygwin's OpenGL package maintainer.

email: bleau at igb dot umontreal dot ca
(Fight SPAM: encode your email-address)



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* opengl
@ 2001-06-06  7:12 Steve Boyd
  0 siblings, 0 replies; 18+ messages in thread
From: Steve Boyd @ 2001-06-06  7:12 UTC (permalink / raw)
  To: cygwin

Hello,

I am trying to compile the visualization toolkit (VTK) with Cygwin and
it seems that the include file glaux.h is missing.  Where can I get this
file so my visualization package will compile OK??

Sincerely,

Steve

-- 
Steven Boyd, PhD

Institute for Biomedical Engineering
ETH and University Zuerich
Moussonstrasse 18
8044 Zuerich, Switzerland

tel. +41.1.632.4591  fax. +41.1.632.1214  boyd@biomed.ee.ethz.ch
-------------------------------------------------------------------

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* Re: OpenGL...
  2000-12-06 16:20     ` OpenGL Julia A . Case
@ 2000-12-06 16:23       ` Robert Collins
  0 siblings, 0 replies; 18+ messages in thread
From: Robert Collins @ 2000-12-06 16:23 UTC (permalink / raw)
  To: Julia A . Case; +Cc: cygwin

----- Original Message -----
From: "Julia A . Case" <julie@MageNet.com>
To: "Robert Collins" <robert.collins@itdomain.com.au>
Cc: <cygwin@sources.redhat.com>
Sent: Thursday, December 07, 2000 11:20 AM
Subject: Re: OpenGL...


> Quoting Robert Collins (robert.collins@itdomain.com.au):
> > Have you looked into using XFree86? It has openGL support.
> >
> XFree86 isn't currently working on Win98 (just NT/2000 support).
> Plus I like using the Windows environment as the Window Manager instead of
> running a seperate screen just for X apps (was that clear?)
>
> Julie
>

I didn't pick up on that - or that you were using windows 98. Mind you, Harold is doing a great job on the 98 port, and after that I
believe the window for window support is on the list...

Rob


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* Re: OpenGL...
  2000-12-06 16:16   ` OpenGL Robert Collins
@ 2000-12-06 16:20     ` Julia A . Case
  2000-12-06 16:23       ` OpenGL Robert Collins
  0 siblings, 1 reply; 18+ messages in thread
From: Julia A . Case @ 2000-12-06 16:20 UTC (permalink / raw)
  To: Robert Collins; +Cc: cygwin

Quoting Robert Collins (robert.collins@itdomain.com.au):
> Have you looked into using XFree86? It has openGL support.
> 
XFree86 isn't currently working on Win98 (just NT/2000 support).
Plus I like using the Windows environment as the Window Manager instead of 
running a seperate screen just for X apps (was that clear?)

Julie

-- 
[  Julia Anne Case  ] [        Ships are safe inside the harbor,       ]
[Programmer at large] [      but is that what ships are really for.    ]  
[   Admining Linux  ] [           To thine own self be true.           ]
[ Windows/WindowsNT ] [ Fair is where you take your cows to be judged. ]
          

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* Re: OpenGL...
  2000-12-06 16:09 ` OpenGL Julia A . Case
@ 2000-12-06 16:16   ` Robert Collins
  2000-12-06 16:20     ` OpenGL Julia A . Case
  0 siblings, 1 reply; 18+ messages in thread
From: Robert Collins @ 2000-12-06 16:16 UTC (permalink / raw)
  To: cygwin

Have you looked into using XFree86? It has openGL support.

Rob
----- Original Message ----- 
From: "Julia A . Case" <julie@MageNet.com>
To: <cygwin@sources.redhat.com>
Sent: Thursday, December 07, 2000 11:09 AM
Subject: Re: OpenGL...


> Quoting Julia A . Case (julie@magenet.com):
> > Can someone point me to a simple program that uses OpenGL?  I just want to 
> > test some servers for OpenGL support.
> > 
> I just asked StarNet (providers of XWin32) when they expect support of 
> OpenGL and they added me to the Christmas beta release.  I guess I'm 
> getting a neat toy for Christmas :-)
> 
> Julie
> 
> -- 
> [  Julia Anne Case  ] [        Ships are safe inside the harbor,       ]
> [Programmer at large] [      but is that what ships are really for.    ]  
> [   Admining Linux  ] [           To thine own self be true.           ]
> [ Windows/WindowsNT ] [ Fair is where you take your cows to be judged. ]
>           
> 
> --
> Want to unsubscribe from this list?
> Send a message to cygwin-unsubscribe@sourceware.cygnus.com
> 
> 


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* Re: OpenGL...
  2000-12-06 15:59 OpenGL Julia A . Case
@ 2000-12-06 16:09 ` Julia A . Case
  2000-12-06 16:16   ` OpenGL Robert Collins
  0 siblings, 1 reply; 18+ messages in thread
From: Julia A . Case @ 2000-12-06 16:09 UTC (permalink / raw)
  To: cygwin

Quoting Julia A . Case (julie@magenet.com):
> Can someone point me to a simple program that uses OpenGL?  I just want to 
> test some servers for OpenGL support.
> 
I just asked StarNet (providers of XWin32) when they expect support of 
OpenGL and they added me to the Christmas beta release.  I guess I'm 
getting a neat toy for Christmas :-)

Julie

-- 
[  Julia Anne Case  ] [        Ships are safe inside the harbor,       ]
[Programmer at large] [      but is that what ships are really for.    ]  
[   Admining Linux  ] [           To thine own self be true.           ]
[ Windows/WindowsNT ] [ Fair is where you take your cows to be judged. ]
          

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* OpenGL...
@ 2000-12-06 15:59 Julia A . Case
  2000-12-06 16:09 ` OpenGL Julia A . Case
  0 siblings, 1 reply; 18+ messages in thread
From: Julia A . Case @ 2000-12-06 15:59 UTC (permalink / raw)
  To: cygwin

Can someone point me to a simple program that uses OpenGL?  I just want to 
test some servers for OpenGL support.

Julie

-- 
[  Julia Anne Case  ] [        Ships are safe inside the harbor,       ]
[Programmer at large] [      but is that what ships are really for.    ]  
[   Admining Linux  ] [           To thine own self be true.           ]
[ Windows/WindowsNT ] [ Fair is where you take your cows to be judged. ]
          

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^ permalink raw reply	[flat|nested] 18+ messages in thread

* opengl
  2000-11-20  8:10 opengl Mike Cobb
  2000-11-20  8:23 ` opengl Erdely, Michael
@ 2000-11-20 15:07 ` David Starks-Browning
  1 sibling, 0 replies; 18+ messages in thread
From: David Starks-Browning @ 2000-11-20 15:07 UTC (permalink / raw)
  To: Mike Cobb; +Cc: cygwin

On Monday 20 Nov 00, Mike Cobb writes:
> 
> I am having trouble finding a site that allows me to download the opengl
> package.  Is there something peculiar about opengl?

We discovered (rather, somebody pointed out) that ftp.freesoftware.com
had the permissions wrong on the opengl dir.  That's now been fixed.

What other sites are you having problems with?

Thanks,
David


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* RE: opengl
  2000-11-20  8:10 opengl Mike Cobb
@ 2000-11-20  8:23 ` Erdely, Michael
  2000-11-20 15:07 ` opengl David Starks-Browning
  1 sibling, 0 replies; 18+ messages in thread
From: Erdely, Michael @ 2000-11-20  8:23 UTC (permalink / raw)
  To: Cygwin List

ftp://gd.tuwien.ac.at/gnu/cygwin/latest/opengl/opengl-1.1.0-2.tar.gz worked
for me.

-ME

-----Original Message-----
From: cygwin-owner@sources.redhat.com
[ mailto:cygwin-owner@sources.redhat.com]On Behalf Of Mike Cobb
Sent: Monday, November 20, 2000 11:11 AM
To: cygwin@cygwin.com
Subject: opengl



I am having trouble finding a site that allows me to download the opengl
package.  Is there something peculiar about opengl?

Thanks,
Mike
--
"We can't solve problems by using the same kind of thinking
 we used when we created them."
Albert Einstein

Dr. Michael L. Cobb
Professor, Physics Department
Southeast Missouri State University
Cape Girardeau,  MO 63701
(573) 651-2172
www.physics.semo.edu



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^ permalink raw reply	[flat|nested] 18+ messages in thread

* opengl
@ 2000-11-20  8:10 Mike Cobb
  2000-11-20  8:23 ` opengl Erdely, Michael
  2000-11-20 15:07 ` opengl David Starks-Browning
  0 siblings, 2 replies; 18+ messages in thread
From: Mike Cobb @ 2000-11-20  8:10 UTC (permalink / raw)
  To: cygwin

I am having trouble finding a site that allows me to download the opengl
package.  Is there something peculiar about opengl?

Thanks,
Mike
--
"We can't solve problems by using the same kind of thinking
 we used when we created them."
Albert Einstein

Dr. Michael L. Cobb
Professor, Physics Department
Southeast Missouri State University
Cape Girardeau,  MO 63701
(573) 651-2172
www.physics.semo.edu



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* opengl
@ 2000-09-18  7:10 Bobby McNulty Junior
  0 siblings, 0 replies; 18+ messages in thread
From: Bobby McNulty Junior @ 2000-09-18  7:10 UTC (permalink / raw)
  To: cygwin

could you make OpenGl part of the download of the
compiler tools?


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* OpenGL
  1999-08-13  5:17 OpenGL Dr. Rob Erbacher
@ 1999-08-31 23:49 ` Dr. Rob Erbacher
  0 siblings, 0 replies; 18+ messages in thread
From: Dr. Rob Erbacher @ 1999-08-31 23:49 UTC (permalink / raw)
  To: cygwin

Hi,

I'm compiling opengl programs with cygwin B20.1. On many video cards I
will get a blank window with no display while with others it works
correctly. With ATI cards it usually works at 16 Bit Color while with
my 3dlabs VX1 it works at all but 8 bit. Many cards don't work at all and
it may be related to the quality of the opengl driver of the card. Is
there a way around this so it "will" display on every video card? I know that
compiling the same programs with borland generates correct results. I've
tried both the default compiler installation and the latest version of
egcs.

Thanx,
Rob
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* OpenGL
@ 1999-08-13  5:17 Dr. Rob Erbacher
  1999-08-31 23:49 ` OpenGL Dr. Rob Erbacher
  0 siblings, 1 reply; 18+ messages in thread
From: Dr. Rob Erbacher @ 1999-08-13  5:17 UTC (permalink / raw)
  To: cygwin

Hi,

I'm compiling opengl programs with cygwin B20.1. On many video cards I
will get a blank window with no display while with others it works
correctly. With ATI cards it usually works at 16 Bit Color while with
my 3dlabs VX1 it works at all but 8 bit. Many cards don't work at all and
it may be related to the quality of the opengl driver of the card. Is
there a way around this so it "will" display on every video card? I know that
compiling the same programs with borland generates correct results. I've
tried both the default compiler installation and the latest version of
egcs.

Thanx,
Rob
--

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* OpenGL
@ 1998-07-25  1:22 Scott Crawford
  0 siblings, 0 replies; 18+ messages in thread
From: Scott Crawford @ 1998-07-25  1:22 UTC (permalink / raw)
  To: Cygnus gnu-win32 list

glBindTextures(...) and glGenTextures(...) functions are
lacking from the SGI DLL export library representation: libopengl32.a

To fix this discrepancy:

1.  acquire opengl32.def
2.  add two lines:  glBindTextures@8, glGenTextures@8
3.  run: dlltool -k --def opengl32.def --dllname opengl32.dll
--output-lib libopengl32.a

for an updated binary:
mailto:vulpinus@erols.com

--sc




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^ permalink raw reply	[flat|nested] 18+ messages in thread

end of thread, other threads:[~2001-10-18  2:01 UTC | newest]

Thread overview: 18+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2000-09-18 12:49 opengl Andre Bleau
  -- strict thread matches above, loose matches on Subject: below --
2001-10-18  2:01 opengl Magnus Bondesson
2001-10-17  8:32 opengl Andre Bleau
2001-10-17  5:16 opengl Thomas Gahr
2001-06-06 10:59 opengl Andre Bleau
2001-06-06  7:12 opengl Steve Boyd
2000-12-06 15:59 OpenGL Julia A . Case
2000-12-06 16:09 ` OpenGL Julia A . Case
2000-12-06 16:16   ` OpenGL Robert Collins
2000-12-06 16:20     ` OpenGL Julia A . Case
2000-12-06 16:23       ` OpenGL Robert Collins
2000-11-20  8:10 opengl Mike Cobb
2000-11-20  8:23 ` opengl Erdely, Michael
2000-11-20 15:07 ` opengl David Starks-Browning
2000-09-18  7:10 opengl Bobby McNulty Junior
1999-08-13  5:17 OpenGL Dr. Rob Erbacher
1999-08-31 23:49 ` OpenGL Dr. Rob Erbacher
1998-07-25  1:22 OpenGL Scott Crawford

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