Hello, We are seeing some odd behavior from cygpath.exe when it is copied and used outside the normal cygwin installation directory: PS C:\Users\ttimo> C:\cygwin64\bin\cygpath.exe -a -u "C:" /cygdrive/c After copying cygpath.exe and cygwin1.dll to a blank C:\tmp: PS C:\Users\ttimo> C:\tmp\cygpath.exe -a -u "C:" / (should be /cygdrive/c!) After copying those same files to C:\tmp\tmp: PS C:\Users\ttimo> C:\tmp\tmp\cygpath.exe -a -u "C:" /cygdrive/c It works again! We bundle a few cygwin pieces (ssh, rsync) in our application and run them on machines that may not have cygwin installed, this is why we are trying to use cygpath outside a normal installation directory - see https://gitlab.steamos.cloud/devkit/steamos-devkit for details. We are seeing variations of this, on multiple systems (Windows 10, 11, 2016 datacenter). The paths sometimes get partially translated, like this: DBG: 'E:\\SteamLibrary\\steamapps\\common\\SteamOSDevkitClient-Debug\\cygpath.exe E:\\': 0 '/cygdrive/e/\n' DBG: 'E:\\SteamLibrary\\steamapps\\common\\SteamOSDevkitClient-Debug\\cygpath.exe E:\\SteamLibrary': 0 '/cygdrive/e/SteamLibrary\n' DBG: 'E:\\SteamLibrary\\steamapps\\common\\SteamOSDevkitClient-Debug\\cygpath.exe E:\\SteamLibrary\\steamapps': 0 '/cygdrive/e/SteamLibrary/steamapps\n' DBG: 'E:\\SteamLibrary\\steamapps\\common\\SteamOSDevkitClient-Debug\\cygpath.exe E:\\SteamLibrary\\steamapps\\common': 0 '/\n' DBG: 'E:\\SteamLibrary\\steamapps\\common\\SteamOSDevkitClient-Debug\\cygpath.exe E:\\SteamLibrary\\steamapps\\common\\SteamOSDevkitClient-Debug': 0 '/SteamOSDevkitClient-Debug\n' We've been using this setup for more than a year and only noticing this now; I suspect this used to work fine but I couldn't tell you of an older version that worked for sure. Cheers, - TTimo