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From: "cvs-commit at gcc dot gnu.org" <gcc-bugzilla@gcc.gnu.org>
To: gcc-bugs@gcc.gnu.org
Subject: [Bug debug/103046] [11/12 Regression] Incorrect debug info for uint128 bit shift in gcc 11.2
Date: Fri, 05 Nov 2021 09:23:21 +0000	[thread overview]
Message-ID: <bug-103046-4-Mgujg49XSd@http.gcc.gnu.org/bugzilla/> (raw)
In-Reply-To: <bug-103046-4@http.gcc.gnu.org/bugzilla/>

https://gcc.gnu.org/bugzilla/show_bug.cgi?id=103046

--- Comment #2 from CVS Commits <cvs-commit at gcc dot gnu.org> ---
The master branch has been updated by Jakub Jelinek <jakub@gcc.gnu.org>:

https://gcc.gnu.org/g:155f6b2be421b0f84e478e34fbf72ee0bb9e36bc

commit r12-4933-g155f6b2be421b0f84e478e34fbf72ee0bb9e36bc
Author: Jakub Jelinek <jakub@redhat.com>
Date:   Fri Nov 5 10:20:10 2021 +0100

    dwarf2out: Fix up CONST_WIDE_INT handling once more [PR103046]

    My last change to CONST_WIDE_INT handling in add_const_value_attribute
broke
    handling of CONST_WIDE_INT constants like ((__uint128_t) 1 << 120).
    wi::min_precision (w1, UNSIGNED) in that case 121, but wide_int::from
    creates a wide_int that has 0 and 0xff00000000000000ULL in its elts and
    precision 121.  When we output that, we output both elements and thus emit
    0, 0xff00000000000000 instead of the desired 0, 0x0100000000000000.

    IMHO we should actually pass machine_mode to add_const_value_attribute from
    callers, so that we know exactly what precision we want.  Because
    hypothetically, if say mode is OImode and the CONST_WIDE_INT value fits
into
    128 bits or 192 bits, we'd emit just those 128 or 192 bits but debug info
    users would expect 256 bits.

    On
    typedef unsigned __int128 U;

    int
    main ()
    {
      U a = (U) 1 << 120;
      U b = 0xffffffffffffffffULL;
      U c = ((U) 0xffffffff00000000ULL) << 64;
      return 0;
    }
    vanilla gcc incorrectly emits 0, 0xff00000000000000 for a,
    0xffffffffffffffff alone (DW_FORM_data8) for b and 0, 0xffffffff00000000
    for c.  gcc with the previously posted PR103046 patch emits
    0, 0x0100000000000000 for a, 0xffffffffffffffff alone for b and
    0, 0xffffffff00000000 for c.  And with this patch we emit
    0, 0x0100000000000000 for a, 0xffffffffffffffff, 0 for b and
    0, 0xffffffff00000000 for c.
    So, the patch below certainly causes larger debug info (well, 128-bit
    integers are pretty rare), but in this case the question is if it isn't
    more correct, as debug info consumers generally will not know if they
    should sign or zero extend the value in DW_AT_const_value.
    The previous code assumes they will always zero extend it...

    2021-11-05  Jakub Jelinek  <jakub@redhat.com>

            PR debug/103046
            * dwarf2out.c (add_const_value_attribute): Add MODE argument, use
it
            in CONST_WIDE_INT handling.  Adjust recursive calls.
            (add_location_or_const_value_attribute): Pass DECL_MODE (decl) to
            new add_const_value_attribute argument.
            (tree_add_const_value_attribute): Pass TYPE_MODE (type) to new
            add_const_value_attribute argument.

  parent reply	other threads:[~2021-11-05  9:23 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-11-02 14:11 [Bug debug/103046] New: " liyd2021 at gmail dot com
2021-11-02 15:46 ` [Bug debug/103046] [11/12 Regression] " jakub at gcc dot gnu.org
2021-11-05  9:23 ` cvs-commit at gcc dot gnu.org [this message]
2021-11-05 13:38 ` [Bug debug/103046] [11 " rguenth at gcc dot gnu.org
2021-11-29  8:49 ` cvs-commit at gcc dot gnu.org
2021-11-29  9:08 ` jakub at gcc dot gnu.org

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