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From: "jason at gcc dot gnu.org" <gcc-bugzilla@gcc.gnu.org>
To: gcc-bugs@gcc.gnu.org
Subject: [Bug libstdc++/104719] Use of `std::move` in libstdc++ leads to worsened debug performance
Date: Thu, 10 Mar 2022 23:04:51 +0000	[thread overview]
Message-ID: <bug-104719-4-Kj3W68nERP@http.gcc.gnu.org/bugzilla/> (raw)
In-Reply-To: <bug-104719-4@http.gcc.gnu.org/bugzilla/>

https://gcc.gnu.org/bugzilla/show_bug.cgi?id=104719

Jason Merrill <jason at gcc dot gnu.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |jason at gcc dot gnu.org

--- Comment #12 from Jason Merrill <jason at gcc dot gnu.org> ---
(In reply to Vittorio Romeo from comment #9)
> - For the `operator[]` benchmark, when using `-Og` after applying
> `[[gnu::always_inline]]` to all the functions touched by the benchmark, we
> reduce the overhead from 34% to around 11%. 

Quoting from your gist:

-Og, without `[[gnu::always_inline]]` on `operator[]`
carray_squareop_mean          440 ns          439 ns            3
vector_squareop_mean          661 ns          662 ns            3
-Og, with `[[gnu::always_inline]]` on `operator[]`
vector_squareop_mean          494 ns          491 ns            3

Which looks significant...

...but I don't see this when I run your test myself; the vector_squareop
results (and the generated code) are unaffected by adding always_inline.  In
particular there are no calls to operator[].

carray_squareop          547 ns          546 ns      1272023
vector_squareop          591 ns          589 ns      1227215

carray:

        movslq  %edx, %rax
        leaq    (%rbx,%rax,4), %rcx
        movl    (%rcx), %eax
        addl    $1, %eax
        movl    %eax, (%rcx)
        movl    %eax, (%rcx)
        addl    $1, %edx

vector:

        movslq  %ecx, %rax
        salq    $2, %rax
        addq    (%rsp), %rax
        movl    (%rax), %esi
        leal    1(%rsi), %edx
        movl    %edx, (%rax)
        movl    %edx, (%rax)
        addl    $1, %ecx

It seems the main difference between the two is that the vector version needs
to keep loading the base pointer from the stack (%rsp) for some reason, rather
than keep it in a register %rbx.  This doesn't seem like an inlining issue at
all.

The double move in both versions is curious.

  parent reply	other threads:[~2022-03-10 23:04 UTC|newest]

Thread overview: 19+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-02-28 16:20 [Bug libstdc++/104719] New: " vittorio.romeo at outlook dot com
2022-02-28 16:46 ` [Bug libstdc++/104719] " redi at gcc dot gnu.org
2022-02-28 16:50 ` redi at gcc dot gnu.org
2022-02-28 16:56 ` egallager at gcc dot gnu.org
2022-02-28 17:00 ` vittorio.romeo at outlook dot com
2022-02-28 17:16 ` redi at gcc dot gnu.org
2022-02-28 17:20 ` vittorio.romeo at outlook dot com
2022-02-28 17:24 ` redi at gcc dot gnu.org
2022-02-28 17:37 ` redi at gcc dot gnu.org
2022-03-01  2:23 ` vittorio.romeo at outlook dot com
2022-03-01 20:12 ` redi at gcc dot gnu.org
2022-03-01 20:14 ` redi at gcc dot gnu.org
2022-03-10 23:04 ` jason at gcc dot gnu.org [this message]
2022-03-26 23:37 ` jason at gcc dot gnu.org
2022-03-27  7:35 ` redi at gcc dot gnu.org
2022-05-04 15:34 ` cvs-commit at gcc dot gnu.org
2022-05-04 15:34 ` cvs-commit at gcc dot gnu.org
2022-05-04 15:49 ` unlvsur at live dot com
2022-05-04 15:55 ` redi at gcc dot gnu.org

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