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From: "redi at gcc dot gnu.org" <gcc-bugzilla@gcc.gnu.org>
To: gcc-bugs@gcc.gnu.org
Subject: [Bug c++/112666] Missed optimization: Value initialization zero-initializes members with user-defined constructor
Date: Wed, 22 Nov 2023 11:40:37 +0000	[thread overview]
Message-ID: <bug-112666-4-h5ftlA3DNy@http.gcc.gnu.org/bugzilla/> (raw)
In-Reply-To: <bug-112666-4@http.gcc.gnu.org/bugzilla/>

https://gcc.gnu.org/bugzilla/show_bug.cgi?id=112666

--- Comment #1 from Jonathan Wakely <redi at gcc dot gnu.org> ---
(In reply to Francisco Paisana from comment #0)
> The struct "C" which is just "B" and an int is much slower at being
> initialized than B when value initialization (via {}) is used. However, my
> understanding of the C++ standard is that members with a user-defined
> default constructor do not need to be zero-initialized in this situation.

I think that's not quite right. Types with a user-provided default constructor
will not be zero-initialized when value-init is used. B does have a
user-provided default constructor, so value-init for an object of type B does
not perform zero-init first.

But that applies when constructing a complete B object, not when constructing a
member subobject.

C does not have a user-provided default constructor, so value-initialization
means:

"- the object is zero-initialized and the semantic constraints for
default-initialization are checked, and if T has a non-trivial default
constructor, the object is default-initialized;"

So first it's zero-initialized, which means:

"- if T is a (possibly cv-qualified) non-union class type, its padding bits
(6.8.1) are initialized to zero bits and each non-static data member, each
non-virtual base class subobject, and, if the object is not a base class
subobject, each virtual base class subobject is zero-initialized;"

This specifically says that *each non-static data member ... is
zero-initialized." So the B subobject must be zero-initialized. That's not the
same as when you value-init a B object.

> Looking at the godbolt assembly output, I see that both `A a{}` and `C c{}`
> generate a memset instruction, while `B b{}` doesn't. Clang, on the other
> hand, seems to initialize C almost as fast as B.

I don't know whether Clang considers the zero-init to be dead stores that are
clobbered by B() and so can be eliminated, or something else. But my
understanding of the standard is that requiring zero-init of B's members is
very intentional here.

> This potentially missed optimization in gcc is particularly nasty for
> structs with large embedded storage (e.g. structs that contain C-arrays,
> std::arrays, or static_vectors).

Arguably, the problem here is that B has a default ctor that intentionally
leaves members uninitialized. If you want to preserve that behaviour in types
that contain a B subobject, then you also need to give those types (e.g. C in
your example) a user-provided default ctor.

  reply	other threads:[~2023-11-22 11:40 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2023-11-22  8:58 [Bug c++/112666] New: " paisanafc at gmail dot com
2023-11-22 11:40 ` redi at gcc dot gnu.org [this message]
2023-11-23 15:05 ` [Bug c++/112666] " paisanafc at gmail dot com
2023-11-23 15:08 ` paisanafc at gmail dot com
2023-11-23 15:37 ` paisanafc at gmail dot com
2023-11-23 16:34 ` redi at gcc dot gnu.org
2023-11-23 16:35 ` sjames at gcc dot gnu.org

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