From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: by sourceware.org (Postfix, from userid 48) id EB50D385E830; Fri, 22 May 2020 09:14:25 +0000 (GMT) DKIM-Filter: OpenDKIM Filter v2.11.0 sourceware.org EB50D385E830 DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gcc.gnu.org; s=default; t=1590138865; bh=jM/w4X5eAXwyRhyqB/4H5ihet8jAR/YHAlbS7ztqFUA=; h=From:To:Subject:Date:In-Reply-To:References:From; b=Y2GGJRQMYJ4H0+8HcYqdxB5fPPU+h5d210HbMNp1HSw4tWRv8NpIx6PFYj3yYQt47 nVr60WWBvcCic/JIqArTQ55QupT4OeZkiZCU8iNe/fKAJcv105jagvhKUcvHfcOodH U84wqAZSAEY1GAleAUqAgEu34/Rsbps/3bfn+FRg= From: "rguenth at gcc dot gnu.org" To: gcc-bugs@gcc.gnu.org Subject: [Bug c++/95264] Infinite Loop When Compiling Templated C++ code at -O1 and above Date: Fri, 22 May 2020 09:14:25 +0000 X-Bugzilla-Reason: CC X-Bugzilla-Type: changed X-Bugzilla-Watch-Reason: None X-Bugzilla-Product: gcc X-Bugzilla-Component: c++ X-Bugzilla-Version: 10.1.0 X-Bugzilla-Keywords: X-Bugzilla-Severity: normal X-Bugzilla-Who: rguenth at gcc dot gnu.org X-Bugzilla-Status: UNCONFIRMED X-Bugzilla-Resolution: X-Bugzilla-Priority: P3 X-Bugzilla-Assigned-To: unassigned at gcc dot gnu.org X-Bugzilla-Target-Milestone: --- X-Bugzilla-Flags: X-Bugzilla-Changed-Fields: Message-ID: In-Reply-To: References: Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://gcc.gnu.org/bugzilla/ Auto-Submitted: auto-generated MIME-Version: 1.0 X-BeenThere: gcc-bugs@gcc.gnu.org X-Mailman-Version: 2.1.29 Precedence: list List-Id: Gcc-bugs mailing list List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Fri, 22 May 2020 09:14:26 -0000 https://gcc.gnu.org/bugzilla/show_bug.cgi?id=3D95264 --- Comment #1 from Richard Biener --- Confirmed. We do have (a) huuuge function here, containing 539237 basic bl= ocks after early inlining which is void polyquad::BaseDomain::expand(const VectorXT= &, polyquad::BaseDomain::MatrixPtsT&) const [with Derived =3D polyquad::TetDomain > >; T =3D boost::multiprecision::number >; int Ndim =3D 3; int Norbits =3D 5] obviously every IL walk will be bad here. Didn't yet find the actual wall = it runs into, still runs...=