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From: Andrew Haley <aph@redhat.com>
To: "tom@womack.net" <tom@womack.net>
Cc: gcc-help@gcc.gnu.org
Subject: Re: Register constraint 'not RAX or RDX'
Date: Mon, 20 Nov 2006 15:31:00 -0000	[thread overview]
Message-ID: <17761.51794.41304.831893@zebedee.pink> (raw)
In-Reply-To: <12693659.1164035234728.JavaMail.?@fh1035.dia.cp.net>

tom@womack.net writes:
 > What's the right way of writing the 'compute a*b%c' intrinsic?
 > 
 > I can do
 > 
 > #define mulmod(a,b,c,d,e) { asm ("mul %%rbx; div %%rsi;" : "=d" (d), 
 > "=a" (e) : "a" (a), "b" (b), "S" (c));}
 > 
 > but that causes quite a lot of ugly register-shuffling
 > 
 > If I do
 > 
 > #define mulmod(a,b,c,d,e) { asm ("mul %0; div %1;" : "=d" (d), "=a" 
 > (e) : "a" (a), "r" (b), "r" (c));}
 > 
 > then the program doesn't work; disassembling
 > 
 > u64 zul(u64 a, u64 b, u64 p)
 > {
 >   u64 x,y;
 >   mulmod(a,b,p,x,y);
 >   return x;
 > }
 > 
 > gives
 > 
 > 00000000004005b0 <_Z3zulyyy>:
 >   4005b0:       48 89 f8                mov    %rdi,%rax
 >   4005b3:       48 f7 e2                mul    %rdx
 >   4005b6:       48 f7 f0                div    %rax
 >   4005b9:       48 89 d0                mov    %rdx,%rax
 >   4005bc:       c3                      retq
 > 
 > which is clearly crazy since %rax from 4005b0 will have been 
 > overwritten by the mul command before it's used.

#define mulmod(a,b,c,d,e)			\
{						\
  asm ("mul %3\n\tdiv %4\n"			\
       : "=&d" (d), "=a" (e)			\
       : "1" (a), "g" (b), "g" (c));		\
}

Andrew.

      reply	other threads:[~2006-11-20 15:31 UTC|newest]

Thread overview: 2+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2006-11-20 15:07 tom
2006-11-20 15:31 ` Andrew Haley [this message]

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