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From: FX <fxcoudert@gmail.com>
To: Jerry DeLisle <jvdelisle@verizon.net>
Cc: Fortran List <fortran@gcc.gnu.org>, gcc-patches@gcc.gnu.org
Subject: Re: Quad-float math library: licence question
Date: Fri, 13 Aug 2010 15:48:00 -0000	[thread overview]
Message-ID: <17D6A1EF-5E47-429C-A1BF-9F224EB63B68@gmail.com> (raw)
In-Reply-To: <4C655FF1.8000408@verizon.net>

> Second, can we define a F95 module interface so that one can simply do USE QUADsomename and have that automatically link in the separate library.

There is no question about how this is handled on the Fortran end: the user says "real(kind=16)".

> Third, can we not expand our current dtoa code to handle quad.  Our current code is fairly flexible I think.  (I have not reviewed your code yet)

Unless I'm wrong, the current code uses the system's printf functions for floating-point output, does it not? If so, because C99 (nor glibc, nor any other libc out there) provides binary128 I/O, we need to provide our own.

Regarding how to proceed, well... let's just say my opinion is that if you ask the SC to ask the FSF to ... to tell the SC to tell the community to ... then maybe this will make it into gfortran-4.9 :)


FX

  parent reply	other threads:[~2010-08-13 15:48 UTC|newest]

Thread overview: 21+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2010-08-13 14:35 FX
2010-08-13 15:12 ` Jerry DeLisle
2010-08-13 15:30   ` Steve Kargl
2010-08-13 15:51     ` Jerry DeLisle
2010-08-13 15:48   ` FX [this message]
2010-08-13 15:57     ` Jakub Jelinek
2010-08-13 15:59       ` FX
2010-08-13 16:07     ` Steve Kargl
2010-08-13 16:10       ` FX
2010-08-13 16:39     ` Jerry DeLisle
2010-08-14 11:55 ` Toon Moene
2010-08-14 12:30   ` Jakub Jelinek
2010-08-14 13:39     ` Toon Moene
2010-08-14 13:47       ` Richard Guenther
2010-08-14 15:41   ` Steve Kargl
2010-08-14 15:44     ` Jerry DeLisle
2010-08-14 17:02       ` Toon Moene
2010-08-14 17:21         ` Gerald Pfeifer
2010-08-14 19:11         ` Steve Kargl
2010-08-16 17:42         ` Toon Moene
2010-08-21 20:49           ` FX

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