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From: Jakub Jelinek <jakub@redhat.com>
To: Nathan Sidwell <nathan@acm.org>
Cc: GCC Patches <gcc-patches@gcc.gnu.org>
Subject: Re: [PATCH] complex type canonicalization
Date: Wed, 29 Nov 2017 09:43:00 -0000	[thread overview]
Message-ID: <20171129093600.GZ2353@tucnak> (raw)
In-Reply-To: <20171129093304.GY2353@tucnak>

On Wed, Nov 29, 2017 at 10:33:04AM +0100, Jakub Jelinek wrote:
> > -  /* We need to create a name, since complex is a fundamental type.  */
> > -  if (!TYPE_NAME (t) && named)
> > +      /* We need to create a name, since complex is a fundamental type.  */
> > +      if (named)
> > +	{
> > +	  const char *name = NULL;
> > +
> > +	  if (TREE_TYPE (t) == char_type_node)
> > +	    name = "complex char";
> > +	  else if (TREE_TYPE (t) == signed_char_type_node)
> > +	    name = "complex signed char";
> > +	  else if (TREE_TYPE (t) == unsigned_char_type_node)
> > +	    name = "complex unsigned char";
> > +	  else if (TREE_TYPE (t) == short_integer_type_node)
> > +	    name = "complex short int";
> > +	  else if (TREE_TYPE (t) == short_unsigned_type_node)
> > +	    name = "complex short unsigned int";
> > +	  else if (TREE_TYPE (t) == integer_type_node)
> > +	    name = "complex int";
> > +	  else if (TREE_TYPE (t) == unsigned_type_node)
> > +	    name = "complex unsigned int";
> > +	  else if (TREE_TYPE (t) == long_integer_type_node)
> > +	    name = "complex long int";
> > +	  else if (TREE_TYPE (t) == long_unsigned_type_node)
> > +	    name = "complex long unsigned int";
> > +	  else if (TREE_TYPE (t) == long_long_integer_type_node)
> > +	    name = "complex long long int";
> > +	  else if (TREE_TYPE (t) == long_long_unsigned_type_node)
> > +	    name = "complex long long unsigned int";
> > +
> > +	  if (name != NULL)
> > +	    TYPE_NAME (t) = build_decl (UNKNOWN_LOCATION, TYPE_DECL,
> > +					get_identifier (name), t);
> > +	}
> 
> Are you sure nothing can build_complex_type before build_common_tree_nodes
> is called and builds those?  If that would happen, we'd fail to add names
> with your patch, while we'd add them before.  The addition of TYPE_NAME
> looks orthogonal to the TYPE_CANONICAL handling and type hashing.
> I must also say I'm surprised that the recursive build_complex_type
> call passes in named too, but as it does type comparison by pointers,
> perhaps that's ok.

On the other side, the types that are == compared to are also (newly!, not
by reusing existing types) created in build_common_tree_nodes, so I think
your patch is ok as is.

	Jakub

      reply	other threads:[~2017-11-29  9:36 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-11-28 18:52 Nathan Sidwell
2017-11-29  9:39 ` Jakub Jelinek
2017-11-29  9:43   ` Jakub Jelinek [this message]

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