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From: Richard Sandiford <richard.sandiford@arm.com>
To: Richard Biener <richard.guenther@gmail.com>
Cc: GCC Patches <gcc-patches@gcc.gnu.org>
Subject: Re: Remove redundant AND from count reduction loop
Date: Wed, 24 Jun 2015 11:29:00 -0000	[thread overview]
Message-ID: <87a8vps6p1.fsf@e105548-lin.cambridge.arm.com> (raw)
In-Reply-To: <CAFiYyc0_JiQSZ=M1NqZAaDgh6kYy_EXtpZp9cd2NJOtTG46ang@mail.gmail.com>	(Richard Biener's message of "Wed, 24 Jun 2015 11:21:06 +0100")

Richard Biener <richard.guenther@gmail.com> writes:
>>> I'm fine with using tree_nop_conversion_p for now.
>>
>> I like the suggestion about checking TYPE_VECTOR_SUBPARTS and the element
>> mode.  How about:
>>
>>  (if (VECTOR_INTEGER_TYPE_P (type)
>>       && TYPE_VECTOR_SUBPARTS (type) == TYPE_VECTOR_SUBPARTS (TREE_TYPE (@0))
>>       && (TYPE_MODE (TREE_TYPE (type))
>>           == TYPE_MODE (TREE_TYPE (TREE_TYPE (@0)))))
>>
>> (But is it really OK to be adding more mode-based compatibility checks?
>> I thought you were hoping to move away from modes in the middle end.)
>
> The TYPE_MODE check makes the VECTOR_INTEGER_TYPE_P check redundant
> (the type of a comparison is always a signed vector integer type).

OK, will just use VECTOR_TYPE_P then.

>>>>> +/* We could instead convert all instances of the vec_cond to negate,
>>>>> +   but that isn't necessarily a win on its own.  */
>>>
>>> so p ? 1 : 0 -> -p?  Why isn't that a win on its own?  It looks more compact
>>> at least ;)  It would also simplify the patterns below.
>>
>> In the past I've dealt with processors where arithmetic wasn't handled
>> as efficiently as logical ops.  Seems like an especial risk for 64-bit
>> elements, from a quick scan of the i386 scheduling models.
>
> But then expansion could undo this ...

So do the inverse fold and convert (neg (cond)) to (vec_cond cond 1 0)?
Is there precendent for doing that kind of thing?

>> I also realised later that:
>>
>> /* Vector comparisons are defined to produce all-one or all-zero results.  */
>> (simplify
>>  (vec_cond @0 integer_all_onesp@1 integer_zerop@2)
>>  (if (tree_nop_conversion_p (type, TREE_TYPE (@0)))
>>    (convert @0)))
>>
>> is redundant with some fold-const.c code.
>
> If so then you should remove the fold-const.c at the time you add the pattern.

Can I just drop that part of the patch instead?  The fold-const.c
code handles COND_EXPR and VEC_COND_EXPR analogously, so I'd have
to move COND_EXPR at the same time.  And then the natural follow-on
would be: why not move the other COND_EXPR and VEC_COND_EXPR folds too? :-)

> Note that ISTR code performing exactly the opposite transform in
> fold-const.c ...

That's another reason why I'm worried about just doing the (negate ...)
thing without knowing whether the negate can be folded into anything else.

Thanks,
Richard

  reply	other threads:[~2015-06-24 11:10 UTC|newest]

Thread overview: 20+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-06-23 15:42 Richard Sandiford
2015-06-23 21:36 ` Marc Glisse
2015-06-24  9:25   ` Richard Biener
2015-06-24  9:59     ` Richard Sandiford
2015-06-24 10:22       ` Richard Biener
2015-06-24 11:29         ` Richard Sandiford [this message]
2015-06-24 11:56           ` Richard Biener
2015-06-24 12:37             ` Richard Sandiford
2015-06-24 13:11               ` Richard Biener
2015-06-24 13:53                 ` Richard Sandiford
2015-06-24 14:09                   ` Richard Biener
2015-06-25  8:19                     ` Richard Sandiford
2015-06-25 10:39                       ` Richard Biener
2015-06-25 11:52                         ` Richard Sandiford
2015-06-25 13:17                           ` Richard Biener
2015-06-24 16:42             ` Jeff Law
2015-06-25 22:48         ` Marc Glisse
2015-06-26  9:59           ` Richard Biener
2015-06-28 14:09             ` Marc Glisse
2015-06-29  9:16               ` Richard Biener

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