On 2018/12/10 6:02 PM, Chung-Lin Tang wrote: > On 2018/12/7 04:57 AM, Thomas Schwinge wrote>> --- a/libgomp/plugin/plugin-nvptx.c >>> +++ b/libgomp/plugin/plugin-nvptx.c >> >>> +struct goacc_asyncqueue * >>> +GOMP_OFFLOAD_openacc_async_construct (void) >>> +{ >>> +  struct goacc_asyncqueue *aq >>> +    = GOMP_PLUGIN_malloc (sizeof (struct goacc_asyncqueue)); >>> +  aq->cuda_stream = NULL; >>> +  CUDA_CALL_ASSERT (cuStreamCreate, &aq->cuda_stream, CU_STREAM_DEFAULT); >> >> Curiously (this was the same in the code before): does this have to be >> "CU_STREAM_DEFAULT" instead of "CU_STREAM_NON_BLOCKING", because we want >> to block anything from running in parallel with "acc_async_sync" GPU >> kernels, that use the "NULL" stream?  (Not asking you to change this now, >> but I wonder if this is overly strict?) > > IIUC, this non-blocking only pertains to the "Legacy Default Stream" in CUDA, which we're pretty much ignoring; we should be using the newer per-thread default stream model. We could review this issue later. > >>> +  if (aq->cuda_stream == NULL) >>> +    GOMP_PLUGIN_fatal ("CUDA stream create NULL\n"); >> >> Can this actually happen, given the "CUDA_CALL_ASSERT" usage above? > > Hmm, yeah I think this is superfluous too... > >>> +  CUDA_CALL_ASSERT (cuStreamSynchronize, aq->cuda_stream); >> >> Why is the synchronization needed here? > > I don't remember, could likely be something added during debug. > I'll remove this and test if things are okay. I have removed the above seemingly unneeded lines and re-tested, appears okay. Also the formerly attached version seemed to for some reason had many conflicts with older code, all resolved in this v2 nvptx part. Thanks, Chung-Lin