From mboxrd@z Thu Jan 1 00:00:00 1970 From: Jamie Lokier To: Edward Jason Riedy , Joe Buck Cc: hjstein@bfr.co.il, egcs@cygnus.com Subject: Re: FWD: FLOATING-POINT CONSISTENCY, -FFLOAT-STORE, AND X86 Date: Tue, 15 Dec 1998 17:11:00 -0000 Message-id: <19981216010546.F7806@tantalophile.demon.co.uk> References: <199812150119.RAA03420@yamato.synopsys.com> <199812150251.SAA11628@lotus.CS.Berkeley.EDU> X-SW-Source: 1998-12/msg00556.html On Mon, Dec 14, 1998 at 06:51:28PM -0800, Edward Jason Riedy wrote: > Using 80-bit spills is a quick approximation to extending the FP stack > into memory, and it should give some of the benefit with very little > (hopefully) hassle. Of course, 80 bits is wider than the normal spill, > so it eats more memory bandwidth, cache space, etc. Anyone who's that > concerned will bend over backwards to avoid spills anyways. I like this 80-bit spills idea. But given that you can just put the FPU into 64-bit precision mode anyway to get predictable arithmetic, I would like to see the option to use just 64-bit spills for those programs that do run the FPU in 64-bit precision mode. Maybe that option could be implied by -ffast-math. -- Jamie