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From: Martin Reinecke <martin@MPA-Garching.MPG.DE>
To: Richard Biener <richard.guenther@gmail.com>
Cc: GCC Development <gcc@gcc.gnu.org>, m.kretz@gsi.de
Subject: Re: Determining maximum vector length supported by the CPU?
Date: Wed, 22 May 2019 09:27:00 -0000	[thread overview]
Message-ID: <719f4268-b2a8-e950-8005-7af26e8a1ef3@mpa-garching.mpg.de> (raw)
In-Reply-To: <CAFiYyc1RHxTEuPufRNrUKnNQL6+-Pm10ObFvQ0XDT1cDHH6XwQ@mail.gmail.com>



On 5/22/19 11:17 AM, Richard Biener wrote:

>> Almost ... except that I'd need a platform-agnostic definition. The
>> point is that the code does not care about the underlying hardware at
>> all, only for the vector length supported by it.
> 
> And then you run into AVX + SSE vs. AVX2 + SSE cases where the (optimal) length
> depends on the component type...

You mean different vector lengths for float, double, int etc?
I would be fine to have different macros for those, if necessary.

> I wonder if we'd want to have a 'auto' length instead ;)

I know it's weird, but for my code (which is definitely not a synthetic
test case) that would work perfectly :)
If you'd like to have a look:
https://gitlab.mpcdf.mpg.de/mtr/pocketfft/tree/cpp
(the only platform-dependent part is on lines 82-95 of the header file).

Still, I would need a way to determine how long the vectors actually
are. But it would probably be enough to measure this at runtime then.

Cheers,
  Martin

  parent reply	other threads:[~2019-05-22  9:27 UTC|newest]

Thread overview: 7+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2019-05-22  8:36 Martin Reinecke
2019-05-22  9:18 ` Richard Biener
2019-05-22  9:27   ` Matthias Kretz
2019-05-22  9:27   ` Martin Reinecke [this message]
2019-05-22  9:37     ` Matthias Kretz
  -- strict thread matches above, loose matches on Subject: below --
2019-05-22  6:39 Martin Reinecke
2019-05-22  8:09 ` Matthias Kretz

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