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* Plugin development under windows
@ 2017-03-27 11:19 Davide Piombo
  2017-03-27 14:09 ` David Malcolm
  0 siblings, 1 reply; 11+ messages in thread
From: Davide Piombo @ 2017-03-27 11:19 UTC (permalink / raw)
  To: 'gcc@gcc.gnu.org'

Hello,
I'm interested in developing a plugin to parse some custom annotation in C+=
+ code.
I already developed a preliminary version of this plugin under linux and it=  works fine.
The final platform target of the plugin is (unfortunately ;-)) Windows and = I tried to rebuild the plugin using MinGW compiler (both with the Linux ver= sion as well by using MSYS2 and win-builds MinGW compilers for windows) but=  the lack of POSIX includes breaks the build.

I looked around the documentation but I didn't find any reference regarding=  the use of GCC plugins under windows.
I only found some old posts on some forums saying  that it is possible to d= o that and that exist some old gcc versions (custom windows rebuild of GCC =
4.6.1 to use dragonegg as plugin) that can run plugins.

Substantially I'm writing just to ask:
Can GCC plugins run on a windows build of GCC compiler (MinGW) ?
If it is possible to do that, which is the correct way to build the plugin?

Thanks in advance
Davide


^ permalink raw reply	[flat|nested] 11+ messages in thread

end of thread, other threads:[~2017-03-30  7:27 UTC | newest]

Thread overview: 11+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2017-03-27 11:19 Plugin development under windows Davide Piombo
2017-03-27 14:09 ` David Malcolm
2017-03-27 15:57   ` Joseph Myers
2017-03-27 16:16     ` R: " Davide Piombo
2017-03-27 16:56       ` Joseph Myers
2017-03-28  7:52         ` R: " Davide Piombo
2017-03-28 22:57           ` Trevor Saunders
2017-03-29  7:33             ` R: " Davide Piombo
2017-03-29 10:37               ` Pedro Alves
2017-03-30  7:27                 ` R: " Davide Piombo
2017-03-27 16:04   ` Davide Piombo

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