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* [binutils-gdb] gdb/tui: rewrite of tui_source_window_base to handle very long lines
@ 2023-01-27 16:25 Andrew Burgess
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From: Andrew Burgess @ 2023-01-27 16:25 UTC (permalink / raw)
  To: gdb-cvs

https://sourceware.org/git/gitweb.cgi?p=binutils-gdb.git;h=6acafdaef76a4505b7cd87d7612d59dee4302f7d

commit 6acafdaef76a4505b7cd87d7612d59dee4302f7d
Author: Andrew Burgess <aburgess@redhat.com>
Date:   Sat Dec 24 20:45:51 2022 +0000

    gdb/tui: rewrite of tui_source_window_base to handle very long lines
    
    This commit addresses an issue that is exposed by the test script
    gdb.tui/tui-disasm-long-lines.exp, that is, tui_source_window_base
    does not handle very long lines.
    
    The problem can be traced back to the newpad call in
    tui_source_window_base::show_source_content, this is where we allocate
    a backing pad to hold the window content.
    
    Unfortunately, there appears to be a limit to the size of pad that can
    be allocated, and the gdb.tui/tui-disasm-long-lines.exp test goes
    beyond this limit.  As a consequence the newpad call fails and returns
    nullptr.
    
    It just so happens that the reset of the tui_source_window_base code
    can handle the pad being nullptr (this happens anyway when the window
    is first created, so we already depend on nullptr handling), so all
    that happens is the source window displays no content.
    
    ... well, sort of ... something weird does happen in the command
    window, we seem to see a whole bunch of blank lines.  I've not
    bothered to track down exactly what's happening there, but it's some
    consequence of GDB attempting to write content to a WINDOW* that is
    nullptr.
    
    Before explaining my solution, I'll outline how things currently work:
    
    Consider we have the following window content to display:
    
      aaaaaaaaaa
      bbbbbbbbbbbbbbbbbbbb
      ccccccccccccccc
    
    the longest line here is 20 characters.  If our display window is 10
    characters wide, then we will create a pad that is 20 characters wide,
    and then copy the lines of content into the pad:
    
      .--------------------.
      |aaaaaaaaaa          |
      |bbbbbbbbbbbbbbbbbbbb|
      |ccccccccccccccc     |
      .--------------------.
    
    Now we will copy a 10 character wide view into this pad to the
    display, our display will then see:
    
      .----------.
      |aaaaaaaaaa|
      |bbbbbbbbbb|
      |cccccccccc|
      .----------.
    
    As the user scrolls left and right we adjust m_horizontal_offset and
    use this to select which part of the pad is copied onto the display.
    
    The benefit of this is that we only need to copy the content to the
    pad once, which includes processing the ansi escape sequences, and
    then the user can scroll left and right as much as they want
    relatively cheaply.
    
    The problem then, is that if the longest content line is very long,
    then we try to allocate a very large pad, which can fail.
    
    What I propose is that we allow both the pad and the display view to
    scroll.  Once we allow this, then it becomes possible to allocate a
    pad that is smaller than the longest display line.  We then copy part
    of the content into the pad.  As the user scrolls the view left and
    right GDB will continue to copy content from the pad just as it does
    right now.  But, when the user scrolls to the edge of the pad, GDB
    will copy a new block of content into the pad, and then update the
    view as normal.  This all works fine so long as the maximum pad size
    is larger than the current window size - which seems a reasonable
    restriction, if ncurses can't support a pad of a given size it seems
    likely it will not support a display window of that size either.
    
    If we return to our example above, but this time we assume that the
    maximum pad size is 15 characters, then initially the pad would be
    loaded like this:
    
      .---------------.
      |aaaaaaaaaa     |
      |bbbbbbbbbbbbbbb|
      |ccccccccccccccc|
      .---------------.
    
    Notice that the last 5 characters from the 'b' line are no longer
    included in the pad.  There is still enough content though to fill the
    10 character wide display, just as we did before.
    
    The pad contents remain unchanged until the user scrolls the display
    right to this point:
    
      .----------.
      |aaaaa     |
      |bbbbbbbbbb|
      |cccccccccc|
      .----------.
    
    Now, when the user scrolls right once more GDB spots that the user has
    reached the end of the pad, and the pad contents are reloaded, like
    this:
    
      .---------------.
      |aaaaa          |
      |bbbbbbbbbbbbbbb|
      |cccccccccc     |
      .---------------.
    
    The display can now be updated from the pad again just like normal.
    
    With this change in place the gdb.tui/tui-disasm-long-lines.exp test
    now correctly loads the assembler code, and we can scroll around as
    expected.
    
    Most of the changes are pretty mundane, just updating to match the
    above.  One interesting change though is the new member function
    tui_source_window_base::puts_to_pad_with_skip.  This replaces direct
    calls to tui_puts when copying content to the pad.
    
    The content strings contain ansi escape sequences.  When these strings
    are written to the pad these escape sequences are translated into
    ncurses attribute setting calls.
    
    Now however, we sometimes only write a partial string to the pad,
    skipping some of the leading content.  Imagine then that we have a
    content line like this:
    
      "\033[31mABCDEFGHIJKLM\033[0m"
    
    Now the escape sequences in this content mean that the actual
    content (the 'ABCDEFGHIJKLM') will have a red foreground color.
    
    If we want to copy this to the pad, but skip the first 3 characters,
    then what we expect is to have the pad contain 'DEFGHIJKLM', but this
    text should still have a red foreground color.
    
    It is this problem that puts_to_pad_with_skip solves.  This function
    skips some number of printable characters, but processes all the
    escape sequences.  This means that when we do start printing the
    actual content the content will have the expected attributes.
    /

Diff:
---
 gdb/testsuite/gdb.tui/tui-disasm-long-lines.exp |   6 +-
 gdb/tui/tui-winsource.c                         | 177 +++++++++++++++++++++---
 gdb/tui/tui-winsource.h                         |  54 +++++++-
 3 files changed, 215 insertions(+), 22 deletions(-)

diff --git a/gdb/testsuite/gdb.tui/tui-disasm-long-lines.exp b/gdb/testsuite/gdb.tui/tui-disasm-long-lines.exp
index ae19f2e69cb..5d395cd604b 100644
--- a/gdb/testsuite/gdb.tui/tui-disasm-long-lines.exp
+++ b/gdb/testsuite/gdb.tui/tui-disasm-long-lines.exp
@@ -41,10 +41,6 @@ if {![Term::prepare_for_tui]} {
     return
 }
 
-# Just check the command does not cause gdb to crash.  It is worth
-# noting that the asm window does infact fail to correctly display the
-# disassembler output at this point, but initially we are just
-# checking that GDB doesn't crash, fixing the asm display will come
-# later.
 Term::command_no_prompt_prefix "layout asm"
 Term::check_box "asm box" 0 0 80 15
+Term::check_box_contents "check asm box contents" 0 0 80 15 "<main>"
diff --git a/gdb/tui/tui-winsource.c b/gdb/tui/tui-winsource.c
index 87099ac26f5..6e22638ec74 100644
--- a/gdb/tui/tui-winsource.c
+++ b/gdb/tui/tui-winsource.c
@@ -170,6 +170,7 @@ tui_source_window_base::update_source_window_as_is
     erase_source_content ();
   else
     {
+      validate_scroll_offsets ();
       update_breakpoint_info (nullptr, false);
       show_source_content ();
       update_exec_info ();
@@ -231,6 +232,67 @@ tui_source_window_base::do_erase_source_content (const char *str)
     }
 }
 
+/* See tui-winsource.h.  */
+
+void
+tui_source_window_base::puts_to_pad_with_skip (const char *string, int skip)
+{
+  gdb_assert (m_pad.get () != nullptr);
+  WINDOW *w = m_pad.get ();
+
+  while (skip > 0)
+    {
+      const char *next = strpbrk (string, "\033");
+
+      /* Print the plain text prefix.  */
+      size_t n_chars = next == nullptr ? strlen (string) : next - string;
+      if (n_chars > 0)
+	{
+	  if (skip > 0)
+	    {
+	      if (skip < n_chars)
+		{
+		  string += skip;
+		  n_chars -= skip;
+		  skip = 0;
+		}
+	      else
+		{
+		  skip -= n_chars;
+		  string += n_chars;
+		  n_chars = 0;
+		}
+	    }
+
+	  if (n_chars > 0)
+	    {
+	      std::string copy (string, n_chars);
+	      tui_puts (copy.c_str (), w);
+	    }
+	}
+
+      /* We finished.  */
+      if (next == nullptr)
+	break;
+
+      gdb_assert (*next == '\033');
+
+      int n_read;
+      if (skip_ansi_escape (next, &n_read))
+	{
+	  std::string copy (next, n_read);
+	  tui_puts (copy.c_str (), w);
+	  next += n_read;
+	}
+      else
+	gdb_assert_not_reached ("unhandled escape");
+
+      string = next;
+    }
+
+  if (*string != '\0')
+    tui_puts (string, w);
+}
 
 /* Redraw the complete line of a source or disassembly window.  */
 void
@@ -243,7 +305,8 @@ tui_source_window_base::show_source_line (int lineno)
     tui_set_reverse_mode (m_pad.get (), true);
 
   wmove (m_pad.get (), lineno, 0);
-  tui_puts (line->line.c_str (), m_pad.get ());
+  puts_to_pad_with_skip (line->line.c_str (), m_pad_offset);
+
   if (line->is_exec_point)
     tui_set_reverse_mode (m_pad.get (), false);
 }
@@ -257,13 +320,25 @@ tui_source_window_base::refresh_window ()
      the screen, potentially creating a flicker.  */
   wnoutrefresh (handle.get ());
 
-  int pad_width = std::max (m_max_length, width);
-  int left_margin = 1 + TUI_EXECINFO_SIZE + extra_margin ();
-  int view_width = width - left_margin - 1;
-  int pad_x = std::min (pad_width - view_width, m_horizontal_offset);
-  /* Ensure that an equal number of scrolls will work if the user
-     scrolled beyond where we clip.  */
-  m_horizontal_offset = pad_x;
+  int pad_width = getmaxx (m_pad.get ());
+  int left_margin = this->left_margin ();
+  int view_width = this->view_width ();
+  int content_width = m_max_length;
+  int pad_x = m_horizontal_offset - m_pad_offset;
+
+  gdb_assert (m_pad_offset >= 0);
+  gdb_assert (m_horizontal_offset + view_width
+	      <= std::max (content_width, view_width));
+  gdb_assert (pad_x >= 0);
+  gdb_assert (m_horizontal_offset >= 0);
+
+  /* This function can be called before the pad has been allocated, this
+     should only occur during the initial startup.  In this case the first
+     condition in the following asserts will not be true, but the nullptr
+     check will.  */
+  gdb_assert (pad_width > 0 || m_pad.get () == nullptr);
+  gdb_assert (pad_x + view_width <= pad_width || m_pad.get () == nullptr);
+
   prefresh (m_pad.get (), 0, pad_x, y + 1, x + left_margin,
 	    y + m_content.size (), x + left_margin + view_width - 1);
 }
@@ -275,11 +350,51 @@ tui_source_window_base::show_source_content ()
 
   check_and_display_highlight_if_needed ();
 
-  int pad_width = std::max (m_max_length, width);
-  if (m_pad == nullptr || pad_width > getmaxx (m_pad.get ())
-      || m_content.size () > getmaxy (m_pad.get ()))
-    m_pad.reset (newpad (m_content.size (), pad_width));
+  /* The pad should be at least as wide as the window, but ideally, as wide
+     as the content, however, for some very wide content this might not be
+     possible.  */
+  int required_pad_width = std::max (m_max_length, width);
+  int required_pad_height = m_content.size ();
+
+  /* If the required pad width is wider than the previously requested pad
+     width, then we might want to grow the pad.  */
+  if (required_pad_width > m_pad_requested_width
+      || required_pad_height > getmaxy (m_pad.get ()))
+    {
+      /* The current pad width.  */
+      int pad_width = m_pad == nullptr ? 0 : getmaxx (m_pad.get ());
+
+      gdb_assert (pad_width <= m_pad_requested_width);
+
+      /* If the current pad width is smaller than the previously requested
+	 pad width, then this means we previously failed to allocate a
+	 bigger pad.  There's no point asking again, so we'll just make so
+	 with the pad we currently have.  */
+      if (pad_width == m_pad_requested_width
+	  || required_pad_height > getmaxy (m_pad.get ()))
+	{
+	  pad_width = required_pad_width;
+
+	  do
+	    {
+	      /* Try to allocate a new pad.  */
+	      m_pad.reset (newpad (required_pad_height, pad_width));
+
+	      if (m_pad == nullptr)
+		{
+		  int reduced_width = std::max (pad_width / 2, width);
+		  if (reduced_width == pad_width)
+		    error (_("failed to setup source window"));
+		  pad_width = reduced_width;
+		}
+	    }
+	  while (m_pad == nullptr);
+	}
+
+      m_pad_requested_width = required_pad_width;
+    }
 
+  gdb_assert (m_pad != nullptr);
   werase (m_pad.get ());
   for (int lineno = 0; lineno < m_content.size (); lineno++)
     show_source_line (lineno);
@@ -370,6 +485,35 @@ tui_source_window_base::refill ()
   update_source_window_as_is (m_gdbarch, sal);
 }
 
+/* See tui-winsource.h.  */
+
+bool
+tui_source_window_base::validate_scroll_offsets ()
+{
+  int original_pad_offset = m_pad_offset;
+
+  if (m_horizontal_offset < 0)
+    m_horizontal_offset = 0;
+
+  int content_width = m_max_length;
+  int pad_width = getmaxx (m_pad.get ());
+  int view_width = this->view_width ();
+
+  if (m_horizontal_offset + view_width > content_width)
+    m_horizontal_offset = std::max (content_width - view_width, 0);
+
+  if ((m_horizontal_offset + view_width) > (m_pad_offset + pad_width))
+    {
+      m_pad_offset = std::min (m_horizontal_offset, content_width - pad_width);
+      m_pad_offset = std::max (m_pad_offset, 0);
+    }
+  else if (m_horizontal_offset < m_pad_offset)
+    m_pad_offset = std::max (m_horizontal_offset + view_width - pad_width, 0);
+
+  gdb_assert (m_pad_offset >= 0);
+  return (original_pad_offset != m_pad_offset);
+}
+
 /* Scroll the source forward or backward horizontally.  */
 
 void
@@ -377,10 +521,11 @@ tui_source_window_base::do_scroll_horizontal (int num_to_scroll)
 {
   if (!m_content.empty ())
     {
-      int offset = m_horizontal_offset + num_to_scroll;
-      if (offset < 0)
-	offset = 0;
-      m_horizontal_offset = offset;
+      m_horizontal_offset += num_to_scroll;
+
+      if (validate_scroll_offsets ())
+	show_source_content ();
+
       refresh_window ();
     }
 }
diff --git a/gdb/tui/tui-winsource.h b/gdb/tui/tui-winsource.h
index bf0ca96c09b..2762afff010 100644
--- a/gdb/tui/tui-winsource.h
+++ b/gdb/tui/tui-winsource.h
@@ -181,16 +181,68 @@ private:
   /* Used for horizontal scroll.  */
   int m_horizontal_offset = 0;
 
+  /* Check that the current values of M_HORIZONTAL_OFFSET and M_PAD_OFFSET
+     make sense given the current M_MAX_LENGTH (content width), WIDTH
+     (window size), and window margins.  After calling this function
+     M_HORIZONTAL_OFFSET and M_PAD_OFFSET might have been adjusted to
+     reduce unnecessary whitespace on the right side of the window.
+
+     If M_PAD_OFFSET is adjusted then this function returns true
+     indicating that the pad contents need to be reloaded by calling
+     show_source_content.  If M_PAD_OFFSET is not adjusted then this
+     function returns false, the window contents might still need
+     redrawing if M_HORIZONTAL_OFFSET was adjusted, but right now, this
+     function is only called in contexts where the window is going to be
+     redrawn anyway.  */
+  bool validate_scroll_offsets ();
+
+  /* Return the size of the left margin space, this is the space used to
+     display things like breakpoint markers.  */
+  int left_margin () const
+  { return 1 + TUI_EXECINFO_SIZE + extra_margin (); }
+
+  /* Return the width of the area that is available for window content.
+     This is the window width minus the borders and the left margin, which
+     is used for displaying things like breakpoint markers.  */
+  int view_width () const
+  { return width - left_margin () - 1; }
+
   void show_source_content ();
 
+  /* Write STRING to the window M_PAD, but skip the first SKIP printable
+     characters.  Any escape sequences within the first SKIP characters are
+     still processed though.  This means if we have this string:
+
+     "\033[31mABCDEFGHIJKLM\033[0m"
+
+     and call this function with a skip value of 3, then we effectively
+     write this string to M_PAD:
+
+     "\033[31mDEFGHIJKLM\033[0m"
+
+     the initial escape that sets the color will still be applied.  */
+  void puts_to_pad_with_skip (const char *string, int skip);
+
   /* Called when the user "set style enabled" setting is changed.  */
   void style_changed ();
 
   /* A token used to register and unregister an observer.  */
   gdb::observers::token m_observable;
 
-  /* Pad used to display fixme mumble  */
+  /* Pad to hold some, or all, of the window contents.  Content is then
+     copied from this pad to the screen as the user scrolls horizontally,
+     this avoids the need to recalculate the screen contents each time the
+     user does a horizontal scroll.  */
   std::unique_ptr<WINDOW, curses_deleter> m_pad;
+
+  /* When M_PAD was allocated, this holds the width that was initially
+     asked for.  If we ask for a very large pad then the allocation may
+     fail, and we might instead allocate a narrower pad.  */
+  int m_pad_requested_width = 0;
+
+  /* If M_PAD is not as wide as the content (so less than M_MAX_LENGTH)
+     then this value indicates the offset at which the pad contents begin.  */
+  int m_pad_offset = 0;
 };

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