Hi all, Attached is a gzipped patch that adds fixed-order Gauss-Legendre quadrature to the numerical integration routines.  This is work by Pavel Holoborodko (http://www.holoborodko.com/pavel/?page_id=679) which I have modified to fit GSL conventions.  The routines include precomputed full double precision points and weights for n = 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 32, 64, 96, 100, 128, 256, 512, and 1024 Gauss points.  If the user selects any other number, the necessary points and weights are computed on the fly and remain quite good.  Documentation and unit tests are provided.  Functions/structs live under the name gsl_integration_glfixed* One might justly ask why include this code when gsl_integration_qng already provides non-adaptive Gauss-Kronrod rules.  For integrands with known polynomial order, it is possible to cut down the number of evaluations required when using these routines. Would love to hear feedback, Rhys P.S. Sorry about the patch size.  It's a bit hefty from coefficients and trailing whitespace elimination in the documentation and integration unit tests files.