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* GSL 1.14.91 Test Release
@ 2011-05-01 14:32 Brian Gladman
  0 siblings, 0 replies; 3+ messages in thread
From: Brian Gladman @ 2011-05-01 14:32 UTC (permalink / raw)
  To: gsl-discuss

The header guard in gsl_odeiv2.h should be __GSL_ODEIV2_H__ to avoid a 
conflict with that in gsl_odeiv.h

    Brian Gladman

^ permalink raw reply	[flat|nested] 3+ messages in thread
* GSL 1.14.91 Test Release
@ 2011-05-01 13:41 Brian Gladman
  2011-05-02 22:36 ` Brian Gough
  0 siblings, 1 reply; 3+ messages in thread
From: Brian Gladman @ 2011-05-01 13:41 UTC (permalink / raw)
  To: gsl-discuss

Thank you for solving the C99 issues.

I have one minor issue with finite(x) on Microsoft VC++.

I had thought that GSL uses finite(x) throughout for this internally but 
defines it as isfinite(x) when this is available.   Otherwise finite(x) is 
mapped to gsl_finite(x) to allow an architecture specific implementation to 
be provided.

However cquad.c uses isfinite(x) directly and hence bypasses the alternative 
version when isfinite is not available (which it isn't in VC++) and causes a 
linking failure.

I can cope with this but I am wondering whether I have to cope with both 
finite(x) and isfinite(x) use within GSL.

   best regards,  Brian Gladman

^ permalink raw reply	[flat|nested] 3+ messages in thread

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2011-05-01 14:32 GSL 1.14.91 Test Release Brian Gladman
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