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From: Yann Droneaud <ydroneaud@opteya.com>
To: Adhemerval Zanella <adhemerval.zanella@linaro.org>,
	libc-alpha@sourceware.org
Cc: Florian Weimer <fweimer@redhat.com>
Subject: Re: [PATCH v6 01/10] stdlib: Add arc4random, arc4random_buf, and arc4random_uniform (BZ #4417)
Date: Thu, 2 Jun 2022 11:44:29 +0200	[thread overview]
Message-ID: <ca8f759a-33f5-9ccd-93b5-3401cbc1bcbf@opteya.com> (raw)
In-Reply-To: <20220518191424.3630729-2-adhemerval.zanella@linaro.org>

Hi,

Found some time to review arc4random_uniform() implementation this time.


Le 18/05/2022 à 21:14, Adhemerval Zanella via Libc-alpha a écrit :
> The implementation is based on scalar Chacha20, with global cache and
> locking.  It uses getrandom or /dev/urandom as fallback to get the
> initial entropy, and reseeds the internal state on every 16MB of
> consumed buffer.
>
> It maintains an internal buffer which consumes at maximum one page on
> most systems (assuming minimum of 4k pages).  The internal buf optimizes
> the cipher encrypt calls, by amortizing arc4random calls (where both
> function call and lock cost are the dominating factor).
>
> The ChaCha20 implementation is based on RFC8439 [1], omitting the final
> XOR of the keystream with the plaintext because the plaintext is a
> stream of zeros.  This strategy is similar to what OpenBSD arc4random
> does.
>
> The arc4random_uniform is based on previous work by Florian Weimer,
> where the algorithm is based on Jérémie Lumbroso paper Optimal Discrete
> Uniform Generation from Coin Flips, and Applications (2013) [2], who
> credits Donald E. Knuth and Andrew C. Yao, The complexity of nonuniform
> random number generation (1976), for solving the general case.
>
> The main advantage of this method is the that the unit of randomness is not
> the uniform random variable (uint32_t), but a random bit.  It optimizes the
> internal buffer sampling by initially consuming a 32-bit random variable
> and then sampling byte per byte.  Depending of the upper bound requested,
> it might lead to better CPU utilization.
>
> Checked on x86_64-linux-gnu, aarch64-linux, and powerpc64le-linux-gnu.
>
> Co-authored-by: Florian Weimer <fweimer@redhat.com>
>
> [1] https://datatracker.ietf.org/doc/html/rfc8439
> [2] https://arxiv.org/pdf/1304.1916.pdf
> ---
>
> diff --git a/stdlib/arc4random_uniform.c b/stdlib/arc4random_uniform.c
> new file mode 100644
> index 0000000000..722e92b3a7
> --- /dev/null
> +++ b/stdlib/arc4random_uniform.c
> @@ -0,0 +1,152 @@
> +/* Random pseudo generator numbers between 0 and 2**-31 (inclusive)
upper bound is incorrect
> +   uniformly distributed but with an upper_bound.
> +   Copyright (C) 2022 Free Software Foundation, Inc.
> +   This file is part of the GNU C Library.
> +
> +   The GNU C Library is free software; you can redistribute it and/or
> +   modify it under the terms of the GNU Lesser General Public
> +   License as published by the Free Software Foundation; either
> +   version 2.1 of the License, or (at your option) any later version.
> +
> +   The GNU C Library is distributed in the hope that it will be useful,
> +   but WITHOUT ANY WARRANTY; without even the implied warranty of
> +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
> +   Lesser General Public License for more details.
> +
> +   You should have received a copy of the GNU Lesser General Public
> +   License along with the GNU C Library; if not, see
> +   <http://www.gnu.org/licenses/>.  */
> +
> +#include <endian.h>
> +#include <libc-lock.h>
> +#include <stdlib.h>
> +#include <sys/param.h>
> +
> +/* Return the number of bytes which cover values up to the limit.  */
> +__attribute__ ((const))
> +static uint32_t
> +byte_count (uint32_t n)
> +{
> +  if (n < (1U << 8))
> +    return 1;
> +  else if (n < (1U << 16))
> +    return 2;
> +  else if (n < (1U << 24))
> +    return 3;
> +  else
> +    return 4;
> +}
> +
> +/* Fill the lower bits of the result with randomness, according to the
> +   number of bytes requested.  */
> +static void
> +random_bytes (uint32_t *result, uint32_t byte_count)
> +{
> +  *result = 0;
> +  unsigned char *ptr = (unsigned char *) result;
> +  if (__BYTE_ORDER == __BIG_ENDIAN)
> +    ptr += 4 - byte_count;
> +  __arc4random_buf_internal (ptr, byte_count);
> +}
> +
> +static uint32_t
> +compute_uniform (uint32_t n)
> +{
> +  if (n <= 1)
> +    /* There is no valid return value for a zero limit, and 0 is the
> +       only possible result for limit 1.  */
> +    return 0;
> +
> +  /* The bits variable serves as a source for bits.  Prefetch the
> +     minimum number of bytes needed.  */
> +  uint32_t count = byte_count (n);
> +  uint32_t bits_length = count * CHAR_BIT;
> +  uint32_t bits;
> +  random_bytes (&bits, count);
> +
> +  /* Powers of two are easy.  */
> +  if (powerof2 (n))
> +    return bits & (n - 1);
> +
> +  /* The general case.  This algorithm follows Jérémie Lumbroso,
> +     Optimal Discrete Uniform Generation from Coin Flips, and
> +     Applications (2013), who credits Donald E. Knuth and Andrew
> +     C. Yao, The complexity of nonuniform random number generation
> +     (1976), for solving the general case.
> +
> +     The implementation below unrolls the initialization stage of the
> +     loop, where v is less than n.  */
> +
> +  /* Use 64-bit variables even though the intermediate results are
> +     never larger than 33 bits.  This ensures the code is easier to
> +     compile on 64-bit architectures.  */
> +  uint64_t v;
> +  uint64_t c;
> +
> +  /* Initialize v and c.  v is the smallest power of 2 which is larger
> +     than n.*/
> +  {
> +    uint32_t log2p1 = 32 - __builtin_clz (n);
> +    v = 1ULL << log2p1;
> +    c = bits & (v - 1);
> +    bits >>= log2p1;
> +    bits_length -= log2p1;
> +  }
> +
> +  /* At the start of the loop, c is uniformly distributed within the
> +     half-open interval [0, v), and v < 2n < 2**33.  */
> +  while (true)
> +    {
> +      if (v >= n)
> +        {
> +          /* If the candidate is less than n, accept it.  */
> +          if (c < n)
> +            /* c is uniformly distributed on [0, n).  */
> +            return c;
> +          else
> +            {
> +              /* c is uniformly distributed on [n, v).  */
> +              v -= n;
> +              c -= n;
> +              /* The distribution was shifted, so c is uniformly
> +                 distributed on [0, v) again.  */
> +            }
> +        }
> +      /* v < n here.  */
> +
> +      /* Replenish the bit source if necessary.  */
> +      if (bits_length == 0)
> +        {
> +          /* Overwrite the least significant byte.  */
> +	  random_bytes (&bits, 1);
> +	  bits_length = CHAR_BIT;
> +        }
> +
> +      /* Double the range.  No overflow because v < n < 2**32.  */
> +      v *= 2;
> +      /* v < 2n here.  */
> +
> +      /* Extract a bit and append it to c.  c remains less than v and
> +         thus 2**33.  */
> +      c = (c << 1) | (bits & 1);
> +      bits >>= 1;
> +      --bits_length;
> +
> +      /* At this point, c is uniformly distributed on [0, v) again,
> +         and v < 2n < 2**33.  */
> +    }
> +}
> +
> +__libc_lock_define (extern , __arc4random_lock attribute_hidden)
> +
> +uint32_t
> +__arc4random_uniform (uint32_t upper_bound)
> +{
> +  uint32_t r;
> +  __libc_lock_lock (__arc4random_lock);
> +  r = compute_uniform (upper_bound);
> +  __libc_lock_unlock (__arc4random_lock);
> +  return r;
> +}
> +libc_hidden_def (__arc4random_uniform)
> +weak_alias (__arc4random_uniform, arc4random_uniform)

Seems fine from a computation point of view.

So for what it worth:

LGTM

Reviewed-by: Yann Droneaud <ydroneaud@opteya.com>


Regards.

-- 

Yann Droneaud

OPTEYA



  reply	other threads:[~2022-06-02  9:44 UTC|newest]

Thread overview: 27+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2022-05-18 19:14 [PATCH v6 00/10] Add arc4random support Adhemerval Zanella
2022-05-18 19:14 ` [PATCH v6 01/10] stdlib: Add arc4random, arc4random_buf, and arc4random_uniform (BZ #4417) Adhemerval Zanella
2022-06-02  9:44   ` Yann Droneaud [this message]
2022-06-10 17:26     ` Adhemerval Zanella
2022-05-18 19:14 ` [PATCH v6 02/10] stdlib: Add arc4random tests Adhemerval Zanella
2022-06-28 11:59   ` Florian Weimer
2022-06-28 16:58     ` Adhemerval Zanella
2022-05-18 19:14 ` [PATCH v6 03/10] benchtests: Add arc4random benchtest Adhemerval Zanella
2022-06-28 12:01   ` Florian Weimer
2022-06-28 17:06     ` Adhemerval Zanella
2022-06-28 17:13   ` Noah Goldstein
2022-06-28 17:14     ` Noah Goldstein
2022-06-28 17:22       ` Adhemerval Zanella
2022-05-18 19:14 ` [PATCH v6 04/10] aarch64: Add optimized chacha20 Adhemerval Zanella
2022-06-28 12:03   ` Florian Weimer
2022-06-28 17:39     ` Adhemerval Zanella
2022-05-18 19:14 ` [PATCH v6 05/10] x86: Add SSE2 " Adhemerval Zanella
2022-05-18 20:44   ` Noah Goldstein
2022-05-18 19:14 ` [PATCH v6 06/10] x86: Add AVX2 " Adhemerval Zanella
2022-05-18 19:14 ` [PATCH v6 07/10] powerpc64: Add " Adhemerval Zanella
2022-05-18 19:14 ` [PATCH v6 08/10] s390x: " Adhemerval Zanella
2022-05-18 19:14 ` [PATCH v6 09/10] stdlib: Add TLS optimization to arc4random Adhemerval Zanella
2022-06-28 12:19   ` Florian Weimer
2022-06-28 19:45     ` Adhemerval Zanella
2022-05-18 19:14 ` [PATCH v6 10/10] manual: Add documentation for arc4random functions Adhemerval Zanella
2022-06-28 12:09   ` Florian Weimer
2022-06-28 19:15     ` Adhemerval Zanella

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