From fa4decc00698785fb9e07aa36c0d862414ca5ff9 Mon Sep 17 00:00:00 2001 From: Mike Crowe Date: Wed, 16 Sep 2020 16:55:11 +0100 Subject: [PATCH 2/2] libstdc++: Use correct duration for atomic_futex wait on custom clock [PR 91486] As Jonathan Wakely pointed out[1], my change in commit f9ddb696a289cc48d24d3d23c0b324cb88de9573 should have been rounding to the target clock duration type rather than the input clock duration type in __atomic_futex_unsigned::_M_load_when_equal_until just as (e.g.) condition_variable does. As well as fixing this, let's create a rather contrived test that fails with the previous code, but unfortunately only when run on a machine with an uptime of over 208.5 days, and even then not always. [1] https://gcc.gnu.org/pipermail/libstdc++/2020-September/051004.html libstdc++-v3/ChangeLog: * include/bits/atomic_futex.h: (__atomic_futex_unsigned::_M_load_when_equal_until): Use target clock duration type when rounding. * testsuite/30_threads/async/async.cc: (test_pr91486_wait_for) rename from test_pr91486. (float_steady_clock) new class for test. (test_pr91486_wait_until) new test. --- libstdc++-v3/include/bits/atomic_futex.h | 2 +- .../testsuite/30_threads/async/async.cc | 62 ++++++++++++++++++- 2 files changed, 61 insertions(+), 3 deletions(-) diff --git a/libstdc++-v3/include/bits/atomic_futex.h b/libstdc++-v3/include/bits/atomic_futex.h index aa137a7b64e..6093be0fbc7 100644 --- a/libstdc++-v3/include/bits/atomic_futex.h +++ b/libstdc++-v3/include/bits/atomic_futex.h @@ -235,7 +235,7 @@ _GLIBCXX_BEGIN_NAMESPACE_VERSION const __clock_t::time_point __s_entry = __clock_t::now(); const auto __delta = __atime - __c_entry; const auto __s_atime = __s_entry + - chrono::__detail::ceil<_Duration>(__delta); + chrono::__detail::ceil<__clock_t::duration>(__delta); if (_M_load_when_equal_until(__val, __mo, __s_atime)) return true; __c_entry = _Clock::now(); diff --git a/libstdc++-v3/testsuite/30_threads/async/async.cc b/libstdc++-v3/testsuite/30_threads/async/async.cc index 46f8d2f327d..1c779bfbcad 100644 --- a/libstdc++-v3/testsuite/30_threads/async/async.cc +++ b/libstdc++-v3/testsuite/30_threads/async/async.cc @@ -157,7 +157,7 @@ void test04() } } -void test_pr91486() +void test_pr91486_wait_for() { future f1 = async(launch::async, []() { std::this_thread::sleep_for(std::chrono::seconds(1)); @@ -171,6 +171,63 @@ void test_pr91486() VERIFY( elapsed_steady >= std::chrono::seconds(1) ); } +// This is a clock with a very recent epoch which ensures that the difference +// between now() and one second in the future is representable in a float so +// that when the generic clock version of +// __atomic_futex_unsigned::_M_load_when_equal_until calculates the delta it +// gets a duration of 1.0f. When chrono::steady_clock has moved sufficiently +// far from its epoch (about 208.5 days in my testing - about 2^54ns because +// there's a promotion to double happening too somewhere) adding 1.0f to the +// current time has no effect. Using this clock ensures that +// __atomic_futex_unsigned::_M_load_when_equal_until is using +// chrono::__detail::ceil correctly so that the function actually sleeps rather +// than spinning. +struct float_steady_clock +{ + using duration = std::chrono::duration; + using rep = typename duration::rep; + using period = typename duration::period; + using time_point = std::chrono::time_point; + static constexpr bool is_steady = true; + + static chrono::steady_clock::time_point epoch; + static int call_count; + + static time_point now() + { + ++call_count; + auto real = std::chrono::steady_clock::now(); + return time_point{real - epoch}; + } +}; + +chrono::steady_clock::time_point float_steady_clock::epoch = chrono::steady_clock::now(); +int float_steady_clock::call_count = 0; + +void test_pr91486_wait_until() +{ + future f1 = async(launch::async, []() { + std::this_thread::sleep_for(std::chrono::seconds(1)); + }); + + float_steady_clock::time_point const now = float_steady_clock::now(); + + std::chrono::duration const wait_time = std::chrono::seconds(1); + float_steady_clock::time_point const expire = now + wait_time; + VERIFY( expire > now ); + + auto const start_steady = chrono::steady_clock::now(); + auto status = f1.wait_until(expire); + auto const elapsed_steady = chrono::steady_clock::now() - start_steady; + + // This checks that we didn't come back too soon + VERIFY( elapsed_steady >= std::chrono::seconds(1) ); + + // This checks that wait_until didn't busy wait checking the clock more times + // than necessary. + VERIFY( float_steady_clock::call_count <= 3 ); +} + int main() { test01(); @@ -179,6 +236,7 @@ int main() test03(); test03(); test04(); - test_pr91486(); + test_pr91486_wait_for(); + test_pr91486_wait_until(); return 0; } -- 2.28.0