From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 18155 invoked by alias); 20 Aug 2004 23:27:00 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 18123 invoked from network); 20 Aug 2004 23:26:57 -0000 Received: from unknown (HELO mail42.e.nsc.no) (193.213.115.42) by sourceware.org with SMTP; 20 Aug 2004 23:26:57 -0000 Received: from Rufus (ti311110a000-0005.dialup.online.no [130.67.247.5]) by mail42.nsc.no (8.12.11/8.12.11) with SMTP id i7KNQqmf026670 for ; Sat, 21 Aug 2004 01:26:55 +0200 (CEST) Message-ID: <002101c4870d$2dc7f420$05f74382@Rufus> From: "Andreas Bringedal" To: References: Subject: Re: Three thoughts Date: Fri, 20 Aug 2004 23:57:00 -0000 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-SW-Source: 2004/txt/msg00976.txt.bz2 > On Fri, 20 Aug 2004, Andreas Bringedal wrote: > > > Today I can't bring myself to play the game anymore due to the > >interface and to a lesser degree the high dencity of cities. But > > When you refer to the high density of cities, which game are you > talking about? The Standard game? > > Eric Yes the standard game, but also some of the others. In one game I had seemingly half of all hexes covered with units. It became a chore moving the units. A