From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 13489 invoked by alias); 12 Jul 2004 03:27:26 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 13482 invoked from network); 12 Jul 2004 03:27:25 -0000 Received: from unknown (HELO osgood.cc.nd.edu) (129.74.250.227) by sourceware.org with SMTP; 12 Jul 2004 03:27:25 -0000 Received: from blackbox (adsl-68-251-114-211.dsl.sbndin.ameritech.net [68.251.114.211]) (authenticated bits=0) by osgood.cc.nd.edu (Switch-3.1.6a/Switch-3.1.0) with ESMTP id i6C3RKux019165 (version=TLSv1/SSLv3 cipher=RC4-MD5 bits=128 verify=NO) for ; Sun, 11 Jul 2004 22:27:23 -0500 (EST) Message-ID: <009601c467c0$248defc0$feb3fea9@blackbox> From: "Robert Goulding" To: Subject: slow? Date: Mon, 12 Jul 2004 03:50:00 -0000 MIME-Version: 1.0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit X-ND-MTA-Date: Sun, 11 Jul 2004 22:27:24 -0500 (EST) X-ND-Virus-Scan: engine v4.3.20; dat v4375 X-SW-Source: 2004/txt/msg00714.txt.bz2 On recompiling from CVS, the display bug under WinTCL seems to be gone, in the same game I was playing in which I first noticed it. But my subjective impression is that the game is running *much* more slowly, especially, I think, when units are sent to resupply (is this a side effect of the new resupply code?). I have no idea how to read the debug information, but when I set DD, there were many lines of the sort 'Did nothing 1000 times' (which may be normal); and with DG set the display seemed to be hovering for a *long* time around the same area (which is also the impression I get when playing). Robert.