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From: "Andreas Bringedal" <anbring@frisurf.no>
To: <xconq7@sources.redhat.com>
Subject: Re: Marketing Xconq
Date: Tue, 18 Nov 2003 08:59:00 -0000	[thread overview]
Message-ID: <018701c3adb1$837363e0$30f74382@andreas> (raw)
In-Reply-To: <Pine.LNX.4.44.0311172017350.23006-100000@leon.phy.cmich.edu>


> On Mon, 17 Nov 2003, Elijah Meeks wrote:
>
> >   Would it be feasible to create a Combat Model 2 that
> > affords the designer more control over combat
> > resolution?
>
> Sure. And I remember that there was some discussion of this a few
> months ago (it might have even been a thread that you started).
> Some of the potential candidates for a new combat model were:
> (1) Numeric superiority should confer an advantage. (As Bill
> mentioned above.)
> (2) Capture should not be allowed until defending occupants have
> withdrawn or been destroyed.
> (3) Make a distinction between point weapons and spread weapons
> (bullets vs. bombs, essentially). I think Bruno Boettcher
> suggested this.


How about damage strength?  Ie rifles against tanks aren't much good.   In
some games they have damage and invulnerability rating.  If the
invulnerability rating of the defense is higher than the damage rating on
the attack you get a large reduction of either to 'to hit' or to 'damage',
per point of difference.  Perhaps this is already in Xconq?


Andreas

  parent reply	other threads:[~2003-11-18  8:54 UTC|newest]

Thread overview: 17+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2003-11-17  7:15 OSX Crash on Build Dialog Elijah Meeks
2003-11-17 14:09 ` Hans Ronne
2003-11-17 19:06   ` Eric McDonald
2003-11-17 23:25   ` Marketing Xconq Elijah Meeks
2003-11-18  2:14     ` Eric McDonald
2003-11-18  3:11       ` Elijah Meeks
2003-11-18  3:46         ` Eric McDonald
2003-11-18  4:26           ` Elijah Meeks
2003-11-18 19:34             ` Lincoln Peters
2003-11-18  8:59       ` Andreas Bringedal [this message]
2003-11-18  9:41         ` Battle Evaluator API Brandon J. Van Every
2003-11-18  9:55           ` Brandon J. Van Every
2003-11-18 12:13             ` Erik Jessen
2003-11-18 12:53               ` One Hex Combat Resolution API Brandon J. Van Every
2003-11-18 13:11                 ` Brandon J. Van Every
2003-11-18 18:41     ` New combat model: d20? (was: Re: Marketing Xconq) Lincoln Peters
2003-11-18 20:17       ` Elijah Meeks

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