From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 3480 invoked by alias); 8 Dec 2003 07:16:41 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 3459 invoked from network); 8 Dec 2003 07:16:39 -0000 Received: from unknown (HELO sharp.noc24x7.com) (69.56.128.138) by sources.redhat.com with SMTP; 8 Dec 2003 07:16:39 -0000 Received: from [61.1.218.166] (helo=thenilgiris.com) by sharp.noc24x7.com with asmtp (Exim 4.24) id 1ATFdF-0004nd-TR for xconq7@sources.redhat.com; Mon, 08 Dec 2003 12:46:38 +0530 Received: from localhost (localhost [[UNIX: localhost]]) by thenilgiris.com (8.11.2/8.11.2) id hB87foU07743 for xconq7@sources.redhat.com; Mon, 8 Dec 2003 13:11:50 +0530 Content-Type: text/plain; charset="iso-8859-1" From: Kenneth Gonsalves To: Xconq list Subject: dead cities Date: Mon, 08 Dec 2003 19:08:00 -0000 MIME-Version: 1.0 Message-Id: <0312081311490I.16811@thenilgiris.com> Content-Transfer-Encoding: 8bit X-AntiAbuse: This header was added to track abuse, please include it with any abuse report X-AntiAbuse: Primary Hostname - sharp.noc24x7.com X-AntiAbuse: Original Domain - sources.redhat.com X-AntiAbuse: Originator/Caller UID/GID - [47 12] / [47 12] X-AntiAbuse: Sender Address Domain - thenilgiris.com X-SW-Source: 2003/txt/msg01000.txt.bz2 hi, it sometimes happens that a city stops functioning in the sense that it creates units with 0 ammo and 0 fuel and also fails to resupply units parked there. i have lost several games when a key city, filled to overflowing with units stops functioning. is there a way to wake up the units and shift them to another city? -- regards kg http://www.ootygolfclub.org