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* 7.5 release?
@ 2003-01-05 19:21 Richard Hunt
  2003-01-06  0:52 ` Hans Ronne
  0 siblings, 1 reply; 6+ messages in thread
From: Richard Hunt @ 2003-01-05 19:21 UTC (permalink / raw)
  To: xconq7

Is the xconq 7.5 release going to be soon? I am running from the current xconq cvs release, and I have been playing the standard game without crashes. The recent improvements to the tk interface make the game look nicer, and overall a 7.5 release now would probably improve most people's impression of the app. Are you planning to do a release soon?

Also, is anyone working on the standing orders code? This seems to be entirely undocumented, and I only found out it existed by reading the mailing list archives... Just the ability to have the computer automatically move pieces to a certain hex is helpful, but I can't find it in the documentation.

Thankyou for the recent improvements. (has development really picked up recently, or am I imagining it?). I am unable to do any practical programming myself. In theory I can program in C, but I don't know any tcl/tk at all, and I don't have time at the moment to learn the xconq sources, so I am grateful to the people who can.
Richard Hunt

^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: 7.5 release?
  2003-01-05 19:21 7.5 release? Richard Hunt
@ 2003-01-06  0:52 ` Hans Ronne
  0 siblings, 0 replies; 6+ messages in thread
From: Hans Ronne @ 2003-01-06  0:52 UTC (permalink / raw)
  To: Richard Hunt; +Cc: xconq7

>Is the xconq 7.5 release going to be soon? I am running from the current
>xconq cvs release, and I have been playing the standard game without
>crashes. The recent improvements to the tk interface make the game look
>nicer, and overall a 7.5 release now would probably improve most people's
>impression of the app. Are you planning to do a release soon?

If I can spare the time. However, I will be very busy with other things in
the next few months :-/.

When I started to work on xconq again one year ago I had two objectives: to
fix the network game and the Windows app. This is because I thought these
two things are essential if xconq is going to survive. See the thread on
this list entitled "THE problem with xconq (long)" from January last year
for a discussion. I also said I thought these two problems could be fixed
within a year.

In fact, this estimate was overly pessimistic. The network code was free of
synch errors by the end of the spring (thanks to Jim Kingdon for help in
debugging it) and we also had a Windows app that could run the network game
by then (thanks to Juergen Ruehle for critical help with this). So in
effect, 7.5 could have been released six months ago. All that needed to be
done was to update the docs and game files (no small task) and then of
course prepare and release the various packages.

However, all sorts of other things popped up. This list, which had been
dormant for almost a year, came alive with frequent bug reports and
questions about game design from Lincoln Peters, Erik Jessen and others. Ed
Oskiewicz made the sources C++ compatible. MA Dunzi contributed several bug
fixes and improvements to the tcltk interface. Stanley Sutton added Doxygen
support and fixes to the Windows builds. I made the tcltk interface run on
the Mac, after which I carried on with a major overhaul of the tcltk
interface itself. I have also been tinkering with the Mac interface a lot
and done some work on a new game module. And recently, Stan came back to
xconq and carbonized the Mac interface.

All this stuff kept me quite busy. Maybe I should have focused on getting
7.5 out of the door instead of answering emails, fixing bugs, and checking
in new code. But since I am doing this for fun in what little free time I
have, boring stuff like updating the docs has not been a high priority :-).

So the situation is pretty much the same as six months ago. There has been
a large number of bug fixes and interface improvements since then, but we
still need to update all the docs and game modules before a 7.5 release.

>Also, is anyone working on the standing orders code? This seems to be
>entirely undocumented, and I only found out it existed by reading the
>mailing list archives... Just the ability to have the computer
>automatically move pieces to a certain hex is helpful, but I can't find it
>in the documentation.

No. This is a partly implemented and seldomly used feature in xconq. But I
agree that it has a strong potential.

>Thankyou for the recent improvements. (has development really picked up
>recently, or am I imagining it?). I am unable to do any practical
>programming myself. In theory I can program in C, but I don't know any
>tcl/tk at all, and I don't have time at the moment to learn the xconq
>sources, so I am grateful to the people who can.

Development has indeed resumed after being dormant for most of 2001 (both
Stan and I ceased to work on xconq in the early spring that year). If you
want to contribute to xconq development, you are welcome to do so. You
don't need to know tcltk for that. The entire kernel is written in C, so if
you want to tinker with, for example, the standing orders code, you can
easily do that. Another good way to get started with xconq hacking is to
write a new game module. This helps a lot in understanding how the kernel
works.

Hans



^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: 7.5 release?
  2003-09-23 16:00   ` Charles Goodwin
@ 2003-09-23 16:29     ` Eric McDonald
  0 siblings, 0 replies; 6+ messages in thread
From: Eric McDonald @ 2003-09-23 16:29 UTC (permalink / raw)
  To: Charles Goodwin; +Cc: xconq7

On Tue, 23 Sep 2003, Charles Goodwin wrote:

> I took the 'imminent' from a mail to the list from Hans back in January 
> that said 'approaching' and 'in a few months'.

I see.

I guess the only thing I have to say about this is that slipped 
release dates are fairly common in commercial software 
development. And, of course, Xconq is a 100% volunteer effort by 
people who generally have full-time jobs. So, the fact that the 
date has slipped is not surprising to me. (Hans once told me that 
he was targeting the end of summer, but that passed a couple of 
days ago, and I'm not bothered in the least.)

  Regards,
    Eric

^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: 7.5 release?
  2003-09-23 15:43 ` Eric McDonald
@ 2003-09-23 16:00   ` Charles Goodwin
  2003-09-23 16:29     ` Eric McDonald
  0 siblings, 1 reply; 6+ messages in thread
From: Charles Goodwin @ 2003-09-23 16:00 UTC (permalink / raw)
  To: Eric McDonald; +Cc: xconq7

Eric McDonald wrote:
> P.S. I guess I'll have to make sure the Web site says 
> "approaching" (which I thought it did) rather than "imminent".

I took the 'imminent' from a mail to the list from Hans back in January 
that said 'approaching' and 'in a few months'.

- Charlie

^ permalink raw reply	[flat|nested] 6+ messages in thread

* Re: 7.5 release?
  2003-09-23 15:30 Charles Goodwin
@ 2003-09-23 15:43 ` Eric McDonald
  2003-09-23 16:00   ` Charles Goodwin
  0 siblings, 1 reply; 6+ messages in thread
From: Eric McDonald @ 2003-09-23 15:43 UTC (permalink / raw)
  To: Charles Goodwin; +Cc: xconq7

On Tue, 23 Sep 2003, Charles Goodwin wrote:

> It's been 'imminent' for quite some time.  What's left to do before it 
> is released?

I'm sure Hans has his own list. But a few of things I would like 
to take care of before the release are:
(1) Finish build system overhaul.
(2) Go over the documentation with a fine tooth comb. Possibly 
rewrite some sections.

And time permitting:
(3) Finish getting rid of the X11 BadDrawable errors for the 
dialog windows in the Tcl/Tk interface.
(4) Make sure that all unit types that a side can own (whether 
through production, capture, or type changing) show up in 
the unit type list in the Tcl/Tk (and possibly other) interfaces.
I know type changing is not even fully supported yet, but might as 
well take care of this detail while we're thinking about it.
(5) Make sure that "xconq -x" writes initialization messages to 
its invoking tty just like "xconq -g somegame" does. 

Eric

P.S. I guess I'll have to make sure the Web site says 
"approaching" (which I thought it did) rather than "imminent".

^ permalink raw reply	[flat|nested] 6+ messages in thread

* 7.5 release?
@ 2003-09-23 15:30 Charles Goodwin
  2003-09-23 15:43 ` Eric McDonald
  0 siblings, 1 reply; 6+ messages in thread
From: Charles Goodwin @ 2003-09-23 15:30 UTC (permalink / raw)
  To: xconq7

It's been 'imminent' for quite some time.  What's left to do before it 
is released?

- Charlie

^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2003-09-23 16:00 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2003-01-05 19:21 7.5 release? Richard Hunt
2003-01-06  0:52 ` Hans Ronne
2003-09-23 15:30 Charles Goodwin
2003-09-23 15:43 ` Eric McDonald
2003-09-23 16:00   ` Charles Goodwin
2003-09-23 16:29     ` Eric McDonald

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