From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 7831 invoked by alias); 22 May 2004 02:43:02 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 7823 invoked from network); 22 May 2004 02:43:01 -0000 Received: from unknown (HELO sccrmhc12.comcast.net) (204.127.202.56) by sourceware.org with SMTP; 22 May 2004 02:43:01 -0000 Received: from [67.172.156.222] (c-67-172-156-222.client.comcast.net[67.172.156.222]) by comcast.net (sccrmhc12) with SMTP id <2004052202430101200fj4c7e>; Sat, 22 May 2004 02:43:01 +0000 Subject: Re: Curses and SDL apps for Windows and MacOS From: Eric McDonald To: Elijah Meeks Cc: Hans Ronne , xconq7@sources.redhat.com In-Reply-To: <20040522022743.37494.qmail@web13123.mail.yahoo.com> References: <20040522022743.37494.qmail@web13123.mail.yahoo.com> Content-Type: text/plain Message-Id: <1085193670.1485.273.camel@localhost.localdomain> Mime-Version: 1.0 Date: Sat, 22 May 2004 02:43:00 -0000 Content-Transfer-Encoding: 7bit X-SW-Source: 2004/txt/msg00380.txt.bz2 On Fri, 2004-05-21 at 20:27, Elijah Meeks wrote: > Would it be capable of allowing designers to customize > the graphics of the interface (The borders, > backgrounds, etc.) so that the different games will > have different feels? I have had that idea before as well. I don't think we are in a position to do something like that right now though. There is also the issue that if one uses a graphic as "window frame" (border) as part of a game theme, then do we need different versions of the graphic for different fixed window sizes (640x480, 1024x768, etc...), or do we make the windows fully resizable but have the graphic be a tiling or pattern of some sort? One of the things that I may look into sooner would the possibility to customize targeting, manipulation, and survey cursors in the Tcl/Tk interface. I will probably consider this when I fix the issue with the battle cursor appearing over an enemy unit while in survey mode. > Really cool, so you'll have a stable, fully functional > version by next Wednesday? :-) > On a serious note, is it possible to load up other .g > files besides the basic game? It parses the command line args the way the other interfaces do, IIRC. So you should just be able to specify "-g specula" or whatever. Eric