From: Eric McDonald <mcdonald@phy.cmich.edu>
To: Stan Shebs <shebs@apple.com>
Cc: mskala@ansuz.sooke.bc.ca, Tom Schaub <tom_and_sue_schaub@mac.com>,
xconq7@sources.redhat.com
Subject: Re: does the tutorial lie?
Date: Sat, 29 May 2004 01:20:00 -0000 [thread overview]
Message-ID: <1085793463.4061.4.camel@localhost.localdomain> (raw)
In-Reply-To: <40B7764B.6050900@apple.com>
Hi Stan,
On Fri, 2004-05-28 at 11:26, Stan Shebs wrote:
> My secret plot has been uncovered! People are supposed to get
> discouraged and go play "Halo". Long arm of MS and all that... :-)
The perfect guise: an undercover agent of Mordorsoft working as an open
source developer at Apple.
> The tutorial has a bit of a problem in that it doesn't consist of a
> single game module that could be in the library and getting tested.
> Perhaps a series of "checkpoints" of partial tutorial games for which
> testing could be automated?
This sounds like a good idea regardless of whether the testing could be
automated.
Eric
prev parent reply other threads:[~2004-05-29 1:20 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-05-27 23:55 Tom Schaub
2004-05-28 0:37 ` Stan Shebs
2004-05-28 0:47 ` mskala
2004-05-28 2:07 ` Eric McDonald
2004-05-28 6:45 ` Jim Kingdon
2004-05-28 16:46 ` Eric McDonald
2004-05-28 17:46 ` Stan Shebs
2004-05-28 17:27 ` Stan Shebs
2004-05-29 1:20 ` Eric McDonald [this message]
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