From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 29219 invoked by alias); 12 Sep 2004 19:11:52 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 29212 invoked from network); 12 Sep 2004 19:11:51 -0000 Received: from unknown (HELO smtp810.mail.sc5.yahoo.com) (66.163.170.80) by sourceware.org with SMTP; 12 Sep 2004 19:11:51 -0000 Received: from unknown (HELO ?192.168.1.101?) (sampln@sbcglobal.net@67.121.168.201 with plain) by smtp810.mail.sc5.yahoo.com with SMTP; 12 Sep 2004 19:11:50 -0000 Subject: Assigning tasks to multiple units? From: Lincoln Peters To: Xconq list Content-Type: text/plain Message-Id: <1095016436.28085.52278.camel@localhost> Mime-Version: 1.0 Date: Sun, 12 Sep 2004 19:51:00 -0000 Content-Transfer-Encoding: 7bit X-SW-Source: 2004/txt/msg01156.txt.bz2 I've been doing some more experimenting, and I've once again encountered the rather painful difficulties associated with moving hundreds of units every turn. So I've tried to think of a few ways to reduce the amount of such work required. Semi-automatic AI control, of course, has already been discussed at length, but simply being able to manually assign the same plan/goal/task to multiple units would help significantly as well. This would be most easily accomplished if there was an easy way to select multiple units and give them orders simultaneously. I'm thinking one or both of the following mechanisms: 1. A "lasso" tool comparable to the tool of the same name in Photoshop and the GIMP, so that you could draw a marquee around an area and select all units within it. 2. A method of selecting and deselecting units based on various criteria. Perhaps a dialog that looks something like: http://homepage.mac.com/lmpeters/select_units.png It would also help to have a better mechanism for creating formations, and for adding and removing units from those formations as needed, but this would require even more work just to figure out how it should look. --- Lincoln Peters I was in Vegas last week. I was at the roulette table, having a lengthy argument about what I considered an Odd number. -- Steven Wright