From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 32758 invoked by alias); 14 Nov 2004 00:54:16 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 32380 invoked from network); 14 Nov 2004 00:54:11 -0000 Received: from unknown (HELO smtp802.mail.sc5.yahoo.com) (66.163.168.181) by sourceware.org with SMTP; 14 Nov 2004 00:54:11 -0000 Received: from unknown (HELO ?192.168.1.101?) (sampln@sbcglobal.net@67.123.175.195 with plain) by smtp802.mail.sc5.yahoo.com with SMTP; 14 Nov 2004 00:54:10 -0000 Subject: Re: Publicity Test Run From: Lincoln Peters To: Eric McDonald Cc: Xconq list In-Reply-To: <41969ED8.5060904@phy.cmich.edu> References: <20041105213752.45701.qmail@web13123.mail.yahoo.com> <1100388220.15874.77.camel@localhost> <41969ED8.5060904@phy.cmich.edu> Content-Type: text/plain Message-Id: <1100393670.15874.185.camel@localhost> Mime-Version: 1.0 Date: Sun, 14 Nov 2004 22:31:00 -0000 Content-Transfer-Encoding: 7bit X-SW-Source: 2004/txt/msg01411.txt.bz2 On Sat, 2004-11-13 at 15:55, Eric McDonald wrote: > Yes. I had some very, very similar thoughts a couple of weeks ago. I had > intended to quietly introduce such a system when I was creating the > SDL/ParaGUI setup screens. > > For the most part I agree with your storyboard. I would suggest that > "SciFi/Fantasy" be broken up into two separate genres: "Fantasy" and > "SciFi", and that another genre, "Miscellaneous", be added. The Insects > game would likely fall into that category. Good points. > > Also, I think that with the "Development" checkboxes, the "Show > unfinished games" checkbox is no longer necessary. Agreed; after posting it I realized that the checkbox was still there and had become redundant. > Indeed, finding a way > to get rid of that checkbox or something similar is what led me to think > of the classification system which you have also arrived at. I am not > very comfortable with the word "unfinished" in the context of Xconq, > since it does not necessarily mean incomplete development. For now, we could change it to something like "beta" or "in-development". > > The historical genres might benefit from being renamed to things like > "Stone and Bronze Age Warfare", "Iron Age Warfare", "Gunpowder Age > Warfare", "Industrial Age Warfare", and "Modern Age Warfare". Another > genre might be needed to cover Advances or Civ2 like games where a > progression through multiple ages is possible. That makes more sense. > P.S. The way I had previously been considering prior to this > classification system was to break the Xconq library up into a number of > sublibraries, and then setup navigation to the different games > libraries. However, this creates a problem for games that may belong to > more than one genre. I can see how games that fall into multiple genres may not fit easily into a sub-library architecture. I could imagine that, in the system I describe (with the changes you suggest), a game like Advances would pop up whenever the Genre checkboxes "Stone and Bronze Age warfare" or "Iron Age warfare" are selected. Civ2, on the other hand, would show up if any genre other than "SciFi", "Fantasy", or "Miscellaneous" is selected, as long as under Development, the "Beta" checkbox is selected. --- Lincoln Peters Why my thoughts are my own, when they are in, but when they are out they are another's. -- Susanna Martin, executed for witchcraft, 1681