From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 739 invoked by alias); 3 Dec 2003 22:24:37 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 721 invoked from network); 3 Dec 2003 22:24:36 -0000 Received: from unknown (HELO web13122.mail.yahoo.com) (216.136.174.126) by sources.redhat.com with SMTP; 3 Dec 2003 22:24:36 -0000 Message-ID: <20031203222435.9712.qmail@web13122.mail.yahoo.com> Received: from [138.202.36.139] by web13122.mail.yahoo.com via HTTP; Wed, 03 Dec 2003 14:24:35 PST Date: Thu, 04 Dec 2003 04:31:00 -0000 From: Elijah Meeks Subject: Miscellaneous Things To: xconq7@sources.redhat.com MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-SW-Source: 2003/txt/msg00959.txt.bz2 hey guys, in the spirit of not wanting to post three seperate topics, and thereby begin a number of convoluted discussions under the same heading, I'd like to ask and offer a couple things: 1) I know there's a sort of terrain slide that's allowed for units, can this be set to multiple hexes? I'd like to allow air units to fly over water hexes but not to end their turn on them. 2) Would it be useful to start an Xconq sourceforge project? Not for the program per se, which seems to do fine here, but more for designers and players. I think the forums and the exposure would be worthwhile. We could set it to coincide with 7.5, perhaps. Good idea, bad idea? __________________________________ Do you Yahoo!? Free Pop-Up Blocker - Get it now http://companion.yahoo.com/