public inbox for xconq7@sourceware.org
 help / color / mirror / Atom feed
* occupant combat in standard game
@ 2004-01-27 13:28 Peter Garrone
  2004-01-28  5:57 ` Jim Kingdon
  0 siblings, 1 reply; 13+ messages in thread
From: Peter Garrone @ 2004-01-27 13:28 UTC (permalink / raw)
  To: xconq7

Hi,
 I am testing a hit/capture unit development so that if a unit is in a transport
and it fights better out of it, then it seeks to dismount before
attacking the target.

Unfortunately with the standard game the infantry seems to like to
attack cities straight out of the Dakotas. It seems very mobile and
dynamic but is probably better if the combat-occupant is set less than
the default of 100 for infantry in bombers, and infantry and armor in
troopships. Then the pathfinding returns a path where they land on clear
ground before attacking. e.g.

(table occupant-combat
    ; Default: 100
    (infantry bomber 50)
    (infantry t 50)
    (armor t 50)
)

Peter

^ permalink raw reply	[flat|nested] 13+ messages in thread

end of thread, other threads:[~2004-02-03  4:43 UTC | newest]

Thread overview: 13+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2004-01-27 13:28 occupant combat in standard game Peter Garrone
2004-01-28  5:57 ` Jim Kingdon
2004-01-28  7:54   ` Peter Garrone
2004-01-28  9:42     ` Skeezics Boondoggle
2004-01-28 16:45       ` Jim Kingdon
2004-01-28 17:26         ` Eric McDonald
2004-01-28 16:58   ` Eric McDonald
2004-01-28 17:11     ` Jim Kingdon
2004-02-02 11:00       ` Peter Garrone
2004-02-02 19:33         ` Eric McDonald
2004-02-03  0:05           ` Hans Ronne
2004-02-03  3:58             ` Eric McDonald
2004-02-03  4:43               ` Hans Ronne

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for read-only IMAP folder(s) and NNTP newsgroup(s).