From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 20382 invoked by alias); 22 May 2004 02:27:44 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 20375 invoked from network); 22 May 2004 02:27:44 -0000 Received: from unknown (HELO web13123.mail.yahoo.com) (216.136.174.141) by sourceware.org with SMTP; 22 May 2004 02:27:44 -0000 Message-ID: <20040522022743.37494.qmail@web13123.mail.yahoo.com> Received: from [67.170.221.152] by web13123.mail.yahoo.com via HTTP; Fri, 21 May 2004 19:27:43 PDT Date: Sat, 22 May 2004 02:27:00 -0000 From: Elijah Meeks Subject: Re: Curses and SDL apps for Windows and MacOS To: Hans Ronne , xconq7@sources.redhat.com In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-SW-Source: 2004/txt/msg00379.txt.bz2 Hans, This is my first experience with the SDL interface. It seems more smooth than the TCL/TK, is this because it only opens the default game or is it just better? It looks great. Yes, I know it's barely there, but it looks more like a game interface than TCL/TK, which I've hated ever since I played Xconq on a Mac... Would it be capable of allowing designers to customize the graphics of the interface (The borders, backgrounds, etc.) so that the different games will have different feels? Really cool, so you'll have a stable, fully functional version by next Wednesday? On a serious note, is it possible to load up other .g files besides the basic game? __________________________________ Do you Yahoo!? Yahoo! Domains – Claim yours for only $14.70/year http://smallbusiness.promotions.yahoo.com/offer