From: Elijah Meeks <elijahmeeks@yahoo.com>
To: Hans Ronne <hronne@comhem.se>, Stan Shebs <shebs@apple.com>
Cc: xconq7@sources.redhat.com
Subject: Re: Curses and SDL apps for Windows and MacOS
Date: Sun, 23 May 2004 22:42:00 -0000 [thread overview]
Message-ID: <20040523224243.3623.qmail@web13121.mail.yahoo.com> (raw)
In-Reply-To: <l03130300bcd6c52a5e88@[212.181.162.155]>
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> Great. I haven't done anything to the SDL interface
> since I made it build
> under MacOS. But I don't think it would take that
> much to get it into a
> playable shape. Or perhaps I should say more
> playable, since Elijah was
> able to finish a game. I never tried that myself,
> yet.
I'm in love with SDL. I keep trying to find more
excuses to play games in SDL. (I take back everything
I said about updating the TCK/TK interface, I can wait
for SDL) How many commands are implemented? What's
missing functionality-wise?
The way it runs right now, sans animations, might be a
good option, at least for AI turns. Not a default, of
course, but I could see some times when it would be useful.
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next prev parent reply other threads:[~2004-05-23 22:42 UTC|newest]
Thread overview: 17+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-05-22 0:21 Hans Ronne
2004-05-22 2:27 ` Elijah Meeks
2004-05-22 2:43 ` Eric McDonald
2004-05-22 10:16 ` Hans Ronne
2004-05-22 14:05 ` Hans Ronne
2004-05-22 17:14 ` Elijah Meeks
[not found] ` <1085247112.1485.405.camel@localhost.localdomain>
2004-05-22 17:39 ` Eric McDonald
2004-05-22 19:02 ` Wrecking Revisited Elijah Meeks
2004-05-22 19:13 ` Hans Ronne
2004-06-06 6:11 ` Eric McDonald
2004-05-23 20:23 ` Curses and SDL apps for Windows and MacOS Stan Shebs
2004-05-23 20:37 ` Eric McDonald
2004-05-23 20:45 ` Stan Shebs
2004-05-23 21:02 ` Eric McDonald
2004-05-23 21:28 ` Hans Ronne
2004-05-23 22:42 ` Elijah Meeks [this message]
2004-05-23 22:56 ` Hans Ronne
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