> Great. I haven't done anything to the SDL interface > since I made it build > under MacOS. But I don't think it would take that > much to get it into a > playable shape. Or perhaps I should say more > playable, since Elijah was > able to finish a game. I never tried that myself, > yet. I'm in love with SDL. I keep trying to find more excuses to play games in SDL. (I take back everything I said about updating the TCK/TK interface, I can wait for SDL) How many commands are implemented? What's missing functionality-wise? The way it runs right now, sans animations, might be a good option, at least for AI turns. Not a default, of course, but I could see some times when it would be useful. __________________________________ Do you Yahoo!? Yahoo! Domains – Claim yours for only $14.70/year http://smallbusiness.promotions.yahoo.com/offer