From: Jim Kingdon <kingdon@panix.com>
To: xconq7@sources.redhat.com
Subject: Re: Problem saving game in Win TCL, and crash
Date: Sat, 03 Jul 2004 20:42:00 -0000 [thread overview]
Message-ID: <200407032011.i63KBjN18022@panix5.panix.com> (raw)
In-Reply-To: <l03130300bd0c925f5adc@[212.181.162.155]> (message from Hans Ronne on Sat, 3 Jul 2004 18:53:18 +0200)
> However, you now need to click on the unit that you intend to attack (the
> interface prompts "Attack where?"). As far as I recall, this is not how
> things worked previously.
For tcltk, it has been true as long as I can remember. At least, I
think so.
> Just putting the cursor over the enemy and typing 'a' should do the
> trick, as Eric explained, and this is indeed how the Mac interface
> works.
Cursor as in the mouse pointer? That seems a bit odd. Normally the
mouse pointer only affects mouse clicks/drags and there is a separate
concept of "selected item" which keyboard commands act on. I dunno,
maybe I could get used to it.
Now, moving the cursor over the enemy shows a little "attack" icon,
which perhaps is confusing because clicking there means overrun
rather than attack. (or maybe it is an overrun icon....).
next prev parent reply other threads:[~2004-07-03 20:11 UTC|newest]
Thread overview: 12+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-07-02 15:54 Robert Goulding
2004-07-02 22:57 ` Eric McDonald
2004-07-03 6:13 ` Robert Goulding
2004-07-03 15:06 ` Hans Ronne
2004-07-03 20:11 ` Hans Ronne
2004-07-03 20:42 ` Jim Kingdon [this message]
2004-07-03 21:50 ` Hans Ronne
2004-07-03 23:03 ` Eric McDonald
2004-07-03 23:18 ` Robert Goulding
2004-07-03 23:28 ` Hans Ronne
2004-07-03 2:58 ` Hans Ronne
[not found] ` <l03130300bd0c4ec895fa@[212.181.162.155]>
[not found] ` <001b01c46130$711543c0$feb3fea9@blackbox>
2004-07-04 9:21 ` Saving games in Win TCL fixed Hans Ronne
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