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From: Jim Kingdon <kingdon@panix.com>
To: xconq7@sources.redhat.com
Subject: Re: Problem saving game in Win TCL, and crash
Date: Sat, 03 Jul 2004 20:42:00 -0000	[thread overview]
Message-ID: <200407032011.i63KBjN18022@panix5.panix.com> (raw)
In-Reply-To: <l03130300bd0c925f5adc@[212.181.162.155]> (message from Hans Ronne on Sat, 3 Jul 2004 18:53:18 +0200)

> However, you now need to click on the unit that you intend to attack (the
> interface prompts "Attack  where?"). As far as I recall, this is not how
> things worked previously.

For tcltk, it has been true as long as I can remember.  At least, I
think so.

> Just putting the cursor over the enemy and typing 'a' should do the
> trick, as Eric explained, and this is indeed how the Mac interface
> works.

Cursor as in the mouse pointer?  That seems a bit odd.  Normally the
mouse pointer only affects mouse clicks/drags and there is a separate
concept of "selected item" which keyboard commands act on.  I dunno,
maybe I could get used to it.

Now, moving the cursor over the enemy shows a little "attack" icon,
which perhaps is confusing because clicking there means overrun
rather than attack.  (or maybe it is an overrun icon....).

  reply	other threads:[~2004-07-03 20:11 UTC|newest]

Thread overview: 12+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2004-07-02 15:54 Robert Goulding
2004-07-02 22:57 ` Eric McDonald
2004-07-03  6:13   ` Robert Goulding
2004-07-03 15:06     ` Hans Ronne
2004-07-03 20:11     ` Hans Ronne
2004-07-03 20:42       ` Jim Kingdon [this message]
2004-07-03 21:50         ` Hans Ronne
2004-07-03 23:03           ` Eric McDonald
2004-07-03 23:18         ` Robert Goulding
2004-07-03 23:28           ` Hans Ronne
2004-07-03  2:58 ` Hans Ronne
     [not found]   ` <l03130300bd0c4ec895fa@[212.181.162.155]>
     [not found]     ` <001b01c46130$711543c0$feb3fea9@blackbox>
2004-07-04  9:21       ` Saving games in Win TCL fixed Hans Ronne

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