From: Elijah Meeks <elijahmeeks@yahoo.com>
To: Christopher Wood <cwood@cs.pdx.edu>, xconq7@sources.redhat.com
Subject: Re: xConq alternate combat engine project
Date: Mon, 05 Jul 2004 04:58:00 -0000 [thread overview]
Message-ID: <20040705033306.44622.qmail@web13121.mail.yahoo.com> (raw)
In-Reply-To: <Pine.GSO.4.58.0407032021080.21899@sirius.cs.pdx.edu>
> The basic plan would be to have three parts of the
> army. A center or
> vanguard and two wings. You would then place the
> units in the container
> as you want within the three areas. Then there would
> be a limited option
> of tactics that could be carried out. For example a
> simple one would be
> have your center defend and overpower your wings to
> destroy the enemy
> wings. Then when their wings are destroyed you crush
> their center, like
> Cannae for example. With my knowledge of c and
> programming in it I am
> fairly sure I can work out a text based system to do
> this. As something
> else to look at, both Damian and me are working on a
> graphics course
> this term as well. An idea would be to make a very
> basic open gl
> interface.
I think this is a great idea, and I hope you guys pull
it off. I designed a system very similar to this for
and you're welcome to cull whatever you can use from
the old project site:
http://castironlife.sourceforge.net/combat/
I call my wings 'flanks' and I include a Reserve and,
later with technological advances, an Aircraft and a
Long Range Artillery box, but otherwise the basic
inspiration is the same.
Good luck and welcome aboard!
__________________________________
Do you Yahoo!?
New and Improved Yahoo! Mail - 100MB free storage!
http://promotions.yahoo.com/new_mail
next prev parent reply other threads:[~2004-07-05 3:33 UTC|newest]
Thread overview: 17+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-07-04 0:05 Ramsey
2004-07-04 0:24 ` Eric McDonald
2004-07-05 19:17 ` Christopher Wood
2004-07-05 20:18 ` Christopher Wood
2004-07-05 20:27 ` Eric McDonald
2004-07-05 20:44 ` Question on combat procedures Christopher Wood
2004-07-05 20:54 ` Eric McDonald
2004-07-05 21:25 ` Jim Kingdon
2004-07-05 22:12 ` Hans Ronne
2004-07-04 0:30 ` xConq alternate combat engine project Eric McDonald
2004-07-04 0:38 ` Eric McDonald
2004-07-04 0:45 ` Hans Ronne
2004-07-04 3:39 ` Christopher Wood
2004-07-04 5:22 ` Christopher Wood
2004-07-05 4:58 ` Elijah Meeks [this message]
2004-07-05 20:11 ` Christopher Wood
2004-07-04 0:43 ` Hans Ronne
Reply instructions:
You may reply publicly to this message via plain-text email
using any one of the following methods:
* Save the following mbox file, import it into your mail client,
and reply-to-all from there: mbox
Avoid top-posting and favor interleaved quoting:
https://en.wikipedia.org/wiki/Posting_style#Interleaved_style
* Reply using the --to, --cc, and --in-reply-to
switches of git-send-email(1):
git send-email \
--in-reply-to=20040705033306.44622.qmail@web13121.mail.yahoo.com \
--to=elijahmeeks@yahoo.com \
--cc=cwood@cs.pdx.edu \
--cc=xconq7@sources.redhat.com \
/path/to/YOUR_REPLY
https://kernel.org/pub/software/scm/git/docs/git-send-email.html
* If your mail client supports setting the In-Reply-To header
via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line
before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for read-only IMAP folder(s) and NNTP newsgroup(s).