From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 7797 invoked by alias); 18 Jul 2004 22:16:20 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 7790 invoked from network); 18 Jul 2004 22:16:19 -0000 Received: from unknown (HELO web13123.mail.yahoo.com) (216.136.174.141) by sourceware.org with SMTP; 18 Jul 2004 22:16:19 -0000 Message-ID: <20040718221619.13161.qmail@web13123.mail.yahoo.com> Received: from [69.19.144.81] by web13123.mail.yahoo.com via HTTP; Sun, 18 Jul 2004 15:16:19 PDT Date: Sun, 18 Jul 2004 22:42:00 -0000 From: Elijah Meeks Subject: Re: More flexible unit image use To: xconq7@sources.redhat.com MIME-Version: 1.0 Content-Type: multipart/mixed; boundary="0-786996096-1090188979=:9720" X-SW-Source: 2004/txt/msg00765.txt.bz2 --0-786996096-1090188979=:9720 Content-Type: text/plain; charset=us-ascii Content-Id: Content-Disposition: inline Content-length: 166 __________________________________ Do you Yahoo!? Vote for the stars of Yahoo!'s next ad campaign! http://advision.webevents.yahoo.com/yahoo/votelifeengine/ --0-786996096-1090188979=:9720 Content-Type: message/rfc822 Content-length: 1528 Received: from [69.19.144.81] by web13123.mail.yahoo.com via HTTP; Sun, 18 Jul 2004 15:01:19 PDT Date: Sun, 18 Jul 2004 15:01:18 -0700 (PDT) From: Elijah Meeks Subject: Re: More flexible unit image use To: Hans Ronne In-Reply-To: MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-length: 1131 > 2. The second change is that it is now possible to > define a list of images > that should be used for a particular unit type. The > game will then pick an > image at random from that list each time a new unit > is created. Thus, to > use more town images in the Intro game, add this > line: That's amazing. I'll be checking in the new version of Specula, called Opal (The old name sounds too much like a medical contraption), in a few days. Along with Opal (And what I've been spending much of my time on lately) will be the Angband set of graphics from molotov.nu. Take a look, there's hundreds of them: http://www.molotov.nu/?page=graphics It's taking a while to reformat the gifs and write the imf, but when I'm done, there'll be quite a bit of new images for any Xconq fantasy games. I never thought, though, that I'd get a chance to show so many in Opal. And, just to show that I'm never satisfied, is there any way to set side-specific unit images? __________________________________ Do you Yahoo!? Vote for the stars of Yahoo!'s next ad campaign! http://advision.webevents.yahoo.com/yahoo/votelifeengine/ --0-786996096-1090188979=:9720--