From: <tsbvc@tds.net>
To: <xconq7@sources.redhat.com>
Subject: Regarding gameplay
Date: Wed, 25 Aug 2004 02:39:00 -0000 [thread overview]
Message-ID: <200408250054.i7P0s13g002391@outbound3.mail.tds.net> (raw)
I've read the mailing list archives occasionally for a few months but only subscribed just now. Most of the discussion here is development-related, so I thought I'd ask everyone a couple of questions about regular gameplay.
1) What are some of your preferred strategies (for the standard module)?
My general strategy is all-out offense, which usually succeeds against the AI. If I have more than a couple of any unit in my home territory, the extras will get sent to attack.
As for more specific tactics, I use airdropped infantry to build at least one base per unoccupied island so that I can send planes across the globe without having to complete a carrier. If I come across a one or two-hex island consisting of swamp, and there is absolutely no other land nearby, I might build a base there and deliver supplies via destroyers or troop transports.
2) Do you play any semi-regular net games?
I don't know anyone else who plays xconq, and my attempts to get a few friends hooked on it proved futile. From what I read on the list, the network code is pretty stable now. Are there any regular internet players out there?
-Tom
next reply other threads:[~2004-08-25 0:54 UTC|newest]
Thread overview: 3+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-08-25 2:39 tsbvc [this message]
2004-08-25 3:01 ` Robert Goulding
2004-08-25 3:04 ` Eric McDonald
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