From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 22043 invoked by alias); 8 Sep 2004 22:20:12 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 22036 invoked from network); 8 Sep 2004 22:20:11 -0000 Received: from unknown (HELO web13126.mail.yahoo.com) (216.136.174.163) by sourceware.org with SMTP; 8 Sep 2004 22:20:11 -0000 Message-ID: <20040908222010.93147.qmail@web13126.mail.yahoo.com> Received: from [138.202.33.146] by web13126.mail.yahoo.com via HTTP; Wed, 08 Sep 2004 15:20:10 PDT Date: Thu, 09 Sep 2004 07:30:00 -0000 From: Elijah Meeks Subject: Re: First stable version of improved ai_plan_research To: Lincoln Peters , Xconq list In-Reply-To: <1094671955.4338.71459.camel@localhost> MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-SW-Source: 2004/txt/msg01144.txt.bz2 > A perfect AI would also have the following abilities > for selecting > advances, all of which are (as far as I can tell) > impossible to > implement in its current form: > You could add GDL support for this by letting the Designers write weighted tables. Then someone could define "Air Focused", "Space Focused", "Ground Focused" and "Magic Focused" as each having different values for the various techs and units (These same values being integrated into the previously brainstormed AI build recommendation tables) and each could be randomly assigned per side (Or selected from the side selection list, with a column next to the AI column). It would still be useful to have an advance-precludes-advance table, in those cases when two advances are actually in opposition to each other. The two examples I can think of off the top of my head are the different styles of Magic in Opal (You shouldn't be able to research both Life and Death magic, or Sorcery and Chaos) and when the advances represent different ways to implement a new technology (So that, instead of having a "3rd Generation Tank" tech, you have a "No-Frills 3rd Generation Tank", "Typical 3rd Generation Tank" and a "Cutting Edge 3rd Generation Tank") so that different sides end up fielding similar but different vehicles (All of which, after finding whichever tech they chose, can then research 4th Generation Tank techs). __________________________________ Do you Yahoo!? Yahoo! Mail is new and improved - Check it out! http://promotions.yahoo.com/new_mail