From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 32727 invoked by alias); 7 Nov 2004 16:12:05 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 32719 invoked from network); 7 Nov 2004 16:12:04 -0000 Received: from unknown (HELO gencom001.gencom.us) (208.45.97.81) by sourceware.org with SMTP; 7 Nov 2004 16:12:04 -0000 Received: from localhost (localhost [127.0.0.1]) by gencom001.gencom.us (Postfix) with ESMTP id 170476185 for ; Sun, 7 Nov 2004 08:13:02 -0800 (PST) Received: from gencom001.gencom.us ([127.0.0.1]) by localhost (gencom001.gencom.us [127.0.0.1]) (amavisd-new, port 10024) with ESMTP id 32717-09 for ; Sun, 7 Nov 2004 08:13:01 -0800 (PST) Received: from [192.168.0.100] (home [67.171.201.213]) by gencom001.gencom.us (Postfix) with ESMTP id 93A115E2D for ; Sun, 7 Nov 2004 08:13:01 -0800 (PST) From: "D. Cooper Stevenson" Reply-To: cstevens@gencom.us Organization: GenCom To: xconq7@sources.redhat.com Subject: Re: Progress with ParaGUI Date: Sun, 07 Nov 2004 19:29:00 -0000 User-Agent: KMail/1.6.2 References: <418DDCEA.1060404@phy.cmich.edu> In-Reply-To: <418DDCEA.1060404@phy.cmich.edu> MIME-Version: 1.0 Content-Disposition: inline Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: 7bit Message-Id: <200411071614.54895.cstevens@gencom.us> X-Virus-Scanned: by amavisd-new at gencom001 X-SW-Source: 2004/txt/msg01391.txt.bz2 Dear Eric, Your SDL progress is really tops; canning the SDL library installation process is no mean feat. this is because once you have the ParaGUI setup "canned" for the platforms then the rest is history; an application designer need only think about the SDL interface when designing for Xconq. Noteably, This helps confirm what I had suspected regarding the "noise level" this last week: it was quiet because we all had our heads down working! I will create a setup document as soon as the tarball is out of the oven. Note to Elijah: please consider warming up the controls on your "publicity engine" over the next couple of weeks as it looks like we're making good progress at least three fronts: SDL, graphics, and GIS. If there's anything you need here, please let me know. Don't worry about bandwidth; I have it covered. Also, would you please send Gpeterz an email on my behalf and let him know that I think his unit portrait artwork is excellent? In short, when I think about the progress we're making it makes me shake my head a little and thing, "it's a good thing." This is sweet, Eric! -Coop On Sunday 07 November 2004 08:29, Eric McDonald wrote: > Hello Xconq Developers, > > I am making good progress in preparing Xconq to use the ParaGUI > toolkit for the SDL interface. The Linux side of things is essentially > taken care of; I have already made RPM packages for ParaGUI. Most of the > Windows preparation went pretty smoothly. I have had to fight a few > compilation issues here and there, but I think that things are almost > taken care of. I will try to finish up that battle later today so that I > can go ahead and create a Windows installer for the ParaGUI libraries > and headers (for developers and others who are interested in building > the soon-to-be SDL/ParaGUI interface from sources). I have already > documented where existing Windows installers for the various ParaGUI > dependencies can be found (and the recommended way to use them), and I > will make that document available later today after I get some sleep. > > Regular players and game designers should not notice much change with > the SDL interface, at least not until next weekend. > > Regards, > Eric