From: Elijah Meeks <elijahmeeks@yahoo.com>
To: xconq7@sources.redhat.com, xconq-hackers@lists.sourceforge.net
Subject: Attribute System
Date: Sat, 11 Dec 2004 04:20:00 -0000 [thread overview]
Message-ID: <20041211035824.38054.qmail@web13125.mail.yahoo.com> (raw)
In-Reply-To: <41B2E279.7050201@phy.cmich.edu>
I just wanted to pull this out of the Overlay feature
request and point out that I love this idea that's
Eric has mentioned:
--
And, there is another area of Xconq, where I have
thought attributes should replace existing features,
and that is morale and opinions. I am not sure that we
need to handle these concepts through specialized GDL,
as is the present case. I don't think I have mentioned
this publicly before, but it is my intent (provided
there is not too much angst over it) to replace morale
and opinions with a more generalized attributes system
at some point. I would then see this system being
hooked into things like HP and ACP
interpolation, combat resolution, etc..., __over a
wider range than morale and opinions are currently
limited to.
--
I think morale and opinion would be better served like
this, as would designer-defined variables like
"Health" (A more general condition, with which you
could simulate the effects of malaria on armies or
radiation or whatever), "Stamina", et cetera.
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next prev parent reply other threads:[~2004-12-11 3:58 UTC|newest]
Thread overview: 14+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-12-05 0:04 Isometric images, sattelite images, and rotation mskala
2004-12-05 2:24 ` Eric McDonald
2004-12-05 4:59 ` Elijah Meeks
2004-12-05 10:27 ` Isometric images, satellite " mskala
2004-12-11 3:58 ` Eric McDonald
2004-12-11 4:20 ` Elijah Meeks [this message]
2004-12-12 1:13 ` Attribute System Eric McDonald
2004-12-12 2:11 ` Reduced Image Quality for 32x32 Pixel Units Elijah Meeks
2004-12-12 2:43 ` mskala
2004-12-12 3:27 ` Eric McDonald
2004-12-12 3:33 ` mskala
2004-12-12 4:21 ` Eric McDonald
2004-12-12 4:17 ` Elijah Meeks
2004-12-12 19:05 ` Eric McDonald
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