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* XConq GDL Questions
@ 2003-07-14 15:47 Michael S. Jones
  2003-07-14 21:51 ` Eric McDonald
  2003-07-14 23:04 ` Hans Ronne
  0 siblings, 2 replies; 3+ messages in thread
From: Michael S. Jones @ 2003-07-14 15:47 UTC (permalink / raw)
  To: xconq7

Hello,

Been tinkering with a somalia game module and ran into a few things.
Hope this
is the right place for these questions:

1) I've defined wreck types (for my blackhawk helicopters), which work
fine
except for two quirks: a) I only want wrecks left on land and not on
water.
Specifying (vanishes-on wrecked-helo sea) doesn't work, apparently
because
the wreck can't move. Also if the helos crash because they run out fuel
(rather
than being shot down) they just disappear w/o leaving a wreck. Hints?

3) Does anyone have a few scorekeeper examples more complex than
last-side-wins?
I'm having trouble understanding the syntax from the manual.
Specifically, I'd like to have
side X win if the game lasts more than, say, 30 turns.

4) I'm having a problem with icons disappearing for units that can hold
other units  (i.e.
bases and towns). The game will be fine for a while, then a town will
disappear, be
displayed strange and/or the units inside will vanish. Usually, you can
still select
the disappeared unit or it's occupants, but sometimes not. This only
happens if
SEE-ALL is false.

I'm using XConq 7.4.1 (Mac).

Thanks much,
Mike

--
Michael S. Jones
jonesms@slu.edu


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2003-07-14 15:47 XConq GDL Questions Michael S. Jones
2003-07-14 21:51 ` Eric McDonald
2003-07-14 23:04 ` Hans Ronne

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