From: Stan Shebs <shebs@apple.com>
To: Tom Schaub <tom_and_sue_schaub@mac.com>
Cc: xconq7@sources.redhat.com
Subject: Re: does the tutorial lie?
Date: Fri, 28 May 2004 00:37:00 -0000 [thread overview]
Message-ID: <40B689BD.3020701@apple.com> (raw)
In-Reply-To: <546DAF34-B039-11D8-8E97-0003934474B0@mac.com>
Tom Schaub wrote:
> Here is a quote from the tutorial:
>
>> The default is to only allow one unit in a cell, but this can be
>> changed:
>>
>> (table unit-size-in-terrain (rubble-pile t* 0))
>>
> [snip]
>
>> If you try this out, you'll find that the monster can now cross over
>> rubble piles, but still has to bash buildings in order to get them
>> out of the way.
>
>
> I did try this out, and it does _not_ work. No joy. Godzilla just
> won't walk over rubble piles. Rubble piles also block monster units in
> the Monster game and the Tokyo 1962 scenario.
>
> I using the most recent Xconq-MacOSX-040501 version.
>
> What gives? Would I have to make the rubble-pile units capturable to
> let the monsters walk over them?
Hmmm, this used to work. My guess would be that rubble piles are
exerting ZOC by default and they need to be turned off; ZOCs were
added after the tutorial was written.
Stan
next prev parent reply other threads:[~2004-05-28 0:37 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-05-27 23:55 Tom Schaub
2004-05-28 0:37 ` Stan Shebs [this message]
2004-05-28 0:47 ` mskala
2004-05-28 2:07 ` Eric McDonald
2004-05-28 6:45 ` Jim Kingdon
2004-05-28 16:46 ` Eric McDonald
2004-05-28 17:46 ` Stan Shebs
2004-05-28 17:27 ` Stan Shebs
2004-05-29 1:20 ` Eric McDonald
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