From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 31333 invoked by alias); 29 Aug 2004 15:59:50 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 31326 invoked from network); 29 Aug 2004 15:59:49 -0000 Received: from unknown (HELO sccrmhc13.comcast.net) (204.127.202.64) by sourceware.org with SMTP; 29 Aug 2004 15:59:49 -0000 Received: from [192.168.181.128] (c-67-172-156-222.client.comcast.net[67.172.156.222]) by comcast.net (sccrmhc13) with ESMTP id <2004082915594901600i4va9e>; Sun, 29 Aug 2004 15:59:49 +0000 Message-ID: <4131FD6E.8030000@phy.cmich.edu> Date: Sun, 29 Aug 2004 19:17:00 -0000 From: Eric McDonald User-Agent: Mozilla Thunderbird 0.7.1 (Windows/20040626) MIME-Version: 1.0 To: Jim Kingdon CC: Goulding.2@nd.edu, tsbvc@tds.net, xconq7@sources.redhat.com Subject: Re: Net Game Showstopper References: <200408282002.i7SK2Yif017125@outbound1.mail.tds.net> <001501c48d62$dc7cbbd0$feb3fea9@blackbox> <200408290257.i7T2v8j01361@panix5.panix.com> In-Reply-To: <200408290257.i7T2v8j01361@panix5.panix.com> Content-Type: text/plain; charset=us-ascii; format=flowed Content-Transfer-Encoding: 7bit X-SW-Source: 2004/txt/msg01075.txt.bz2 Jim Kingdon wrote: > If we had 4 people, we could have had 2 2-person games. If we had 3 > people, we probably could have 3 2-person games (with each person > playing two). One would have to be careful with the 3 2-person games scenario. No person could host more than 1 game, or else you would have to fiddle with port numbers. Also, real time constraints on turn length would probably need to be set up to prevent someone from spending too much time on one game (and just to add to the adrenaline level :-). A "simul" (to use chess jargon) is a fun idea though. Eric