From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 12740 invoked by alias); 7 Nov 2004 08:29:50 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 12720 invoked from network); 7 Nov 2004 08:29:49 -0000 Received: from unknown (HELO sccrmhc11.comcast.net) (204.127.202.55) by sourceware.org with SMTP; 7 Nov 2004 08:29:49 -0000 Received: from [192.168.181.128] (unknown[67.176.41.158](misconfigured sender)) by comcast.net (sccrmhc11) with ESMTP id <20041107082948011002r9f3e>; Sun, 7 Nov 2004 08:29:48 +0000 Message-ID: <418DDCEA.1060404@phy.cmich.edu> Date: Sun, 07 Nov 2004 16:12:00 -0000 From: Eric McDonald User-Agent: Mozilla Thunderbird 0.8 (Windows/20040913) MIME-Version: 1.0 To: xconq7 Subject: Progress with ParaGUI Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit X-SW-Source: 2004/txt/msg01390.txt.bz2 Hello Xconq Developers, I am making good progress in preparing Xconq to use the ParaGUI toolkit for the SDL interface. The Linux side of things is essentially taken care of; I have already made RPM packages for ParaGUI. Most of the Windows preparation went pretty smoothly. I have had to fight a few compilation issues here and there, but I think that things are almost taken care of. I will try to finish up that battle later today so that I can go ahead and create a Windows installer for the ParaGUI libraries and headers (for developers and others who are interested in building the soon-to-be SDL/ParaGUI interface from sources). I have already documented where existing Windows installers for the various ParaGUI dependencies can be found (and the recommended way to use them), and I will make that document available later today after I get some sleep. Regular players and game designers should not notice much change with the SDL interface, at least not until next weekend. Regards, Eric