From: Eric McDonald <mcdonald@phy.cmich.edu>
To: xconq-general@lists.sourceforge.net, xconq7 <xconq7@sources.redhat.com>
Subject: New File Release: xconq-7.5.0-0pre.0.20041228
Date: Tue, 28 Dec 2004 18:04:00 -0000 [thread overview]
Message-ID: <41D0BEC6.1020505@phy.cmich.edu> (raw)
Hello Xconquerors,
A new Xconq file release is available at:
http://sourceforge.net/project/showfiles.php?group_id=124062&package_id=135573&release_id=292824
Here is the executive summary of changes for this release:
Several significant improvements are in this release:
(1) The unit image scaling bug has been squashed. Unit images should no
longer be inflated to sizes too large.
(2) The SDL interface now has grouping boxes to indicate a
transport/occupant relationship. The grouping boxes are essentially
identical to what the Tcl/Tk interface already had.
(3) The SDL interface now has a unit construction indicator. Uses some
cool alpha blending.
(4) Much of the unit display code in the SDL and Tcl/Tk interfaces has
been rewritten and cleaned up tremendously. Although it may not be
visible to the end user, it has made developer life much simpler.
(5) Bugs pertaining to unit views have been squashed, and a new feature
has been added regarding unit vision.
(6) Grouping boxes and construction indicators are now somewhat
customizable by game designers.
Action descriptions are provided in the unit info display in the Tcl/Tk
interface. (Feature requested by Paul Crespy.)
The Opal and AWLS families of games have been updated by their creator,
Elijah Meeks.
Networking remains to be fixed.
Note to Windows users: The program with "SETUP" in all uppercase letters
and ending in ".exe" is an installer program which will install Xconq on
your computer.
Note to people installing from RPM packages: The 'common' package is a
prerequisite to the other packages; it contains parts of Xconq in common
to the interfaces, such as documentation and the games library.
You must have this package in order to install one of the interface
packages. The interface packages are: 'tcltk', 'sdl', and 'curses'.
You will need to install at least one of them to actually play Xconq.
Enjoy,
Eric
next reply other threads:[~2004-12-28 2:03 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-12-28 18:04 Eric McDonald [this message]
2004-12-28 18:15 ` Bob Beaty
2004-12-28 18:28 ` [Xconq-general] " Lincoln Peters
2004-12-28 18:35 ` Eric McDonald
2004-12-31 8:20 ` Lincoln Peters
Reply instructions:
You may reply publicly to this message via plain-text email
using any one of the following methods:
* Save the following mbox file, import it into your mail client,
and reply-to-all from there: mbox
Avoid top-posting and favor interleaved quoting:
https://en.wikipedia.org/wiki/Posting_style#Interleaved_style
* Reply using the --to, --cc, and --in-reply-to
switches of git-send-email(1):
git send-email \
--in-reply-to=41D0BEC6.1020505@phy.cmich.edu \
--to=mcdonald@phy.cmich.edu \
--cc=xconq-general@lists.sourceforge.net \
--cc=xconq7@sources.redhat.com \
/path/to/YOUR_REPLY
https://kernel.org/pub/software/scm/git/docs/git-send-email.html
* If your mail client supports setting the In-Reply-To header
via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line
before the message body.
This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for read-only IMAP folder(s) and NNTP newsgroup(s).