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* New File Release: xconq-7.5.0-0pre.0.20050108
@ 2005-01-09  0:53 Eric McDonald
  0 siblings, 0 replies; only message in thread
From: Eric McDonald @ 2005-01-09  0:53 UTC (permalink / raw)
  To: Xconq general mailing list; +Cc: xconq7

Hello Xconquerors,

A new file release is now available at Sourceforge:
http://sourceforge.net/project/showfiles.php?group_id=124062&release_id=295503

Several significant improvements are in this release:
(1) An overwatch feature has been added.
(2) Unit stack ordering should work again.
(3) The AI is slightly better at using transports. (Thanks to Brian Dunn 
for this fix.)
(4) A bug in the wraparound world map on Windows has been fixed. (Thanks 
to Paul Crespy for this report.)
(5) The missing colors in emblems bug in the SDL interface has been 
fixed. (Thanks to Elijah Meeks for this report.)
(6) A bug in the overrun action has been fixed. (Thanks to Elijah Meeks 
for this report.)
(7) Several networking-related bugs have been fixed, but the networking 
code is not yet completely fixed.
(8) A bug with drawing wide borders has been fixed. (Thanks to Matthew 
Skala for the patch.)
(9) The display of transports and occupants has been improved, 
particularly when they are the current unit.

A number of other bugs were fixed as well. See the 'ChangeLog' file in 
the source code for details.

Note to Windows users: The program with "SETUP" in all uppercase letters 
and ending in ".exe" is an installer program which will install Xconq on 
your computer.

Note to people installing from RPM packages: The 'common' package is a 
prerequisite to the other packages; it contains parts of Xconq in common 
to the interfaces, such as documentation and the games library. You must 
have this package in order to install one of the interface packages. The 
interface packages are: 'tcltk', 'sdl', and 'curses'. You will need to 
install at least one of them to actually play Xconq.

   Enjoy,
     Eric

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