From mboxrd@z Thu Jan 1 00:00:00 1970 Return-Path: Received: (qmail 24318 invoked by alias); 27 May 2004 23:55:39 -0000 Mailing-List: contact xconq7-help@sources.redhat.com; run by ezmlm Precedence: bulk List-Subscribe: List-Archive: List-Post: List-Help: , Sender: xconq7-owner@sources.redhat.com Received: (qmail 24306 invoked from network); 27 May 2004 23:55:38 -0000 Received: from unknown (HELO smtpout.mac.com) (17.250.248.89) by sourceware.org with SMTP; 27 May 2004 23:55:38 -0000 Received: from mac.com (smtpin01-en2 [10.13.10.146]) by smtpout.mac.com (Xserve/MantshX 2.0) with ESMTP id i4RNtbgD008867 for ; Thu, 27 May 2004 16:55:37 -0700 (PDT) Received: from [192.168.0.2] (24.107.133.99.charter-stl.com [24.107.133.99]) (authenticated bits=0) by mac.com (Xserve/smtpin01/MantshX 4.0) with ESMTP id i4RNtajX004203 (version=TLSv1/SSLv3 cipher=RC4-SHA bits=128 verify=NO) for ; Thu, 27 May 2004 16:55:37 -0700 (PDT) Mime-Version: 1.0 (Apple Message framework v613) Content-Transfer-Encoding: 7bit Message-Id: <546DAF34-B039-11D8-8E97-0003934474B0@mac.com> Content-Type: text/plain; charset=US-ASCII; format=flowed To: xconq7@sources.redhat.com From: Tom Schaub Subject: does the tutorial lie? Date: Thu, 27 May 2004 23:55:00 -0000 X-SW-Source: 2004/txt/msg00427.txt.bz2 Here is a quote from the tutorial: > The default is to only allow one unit in a cell, but this can be > changed: > > (table unit-size-in-terrain (rubble-pile t* 0)) > [snip] > If you try this out, you'll find that the monster can now cross over > rubble piles, but still has to bash buildings in order to get them out > of the way. I did try this out, and it does _not_ work. No joy. Godzilla just won't walk over rubble piles. Rubble piles also block monster units in the Monster game and the Tokyo 1962 scenario. I using the most recent Xconq-MacOSX-040501 version. What gives? Would I have to make the rubble-pile units capturable to let the monsters walk over them? Tom