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* RE: HW requirements
@ 2004-01-13 15:59 Eric W. Brown
  0 siblings, 0 replies; 19+ messages in thread
From: Eric W. Brown @ 2004-01-13 15:59 UTC (permalink / raw)
  To: xconq7

> Can the serial port on Commodore 128 even keep up with a 56K
> modem?

The misleading (but honest answer) is "not for long".  It (the whole 
system including serial port and software emulated UART) can handle up 
to 9600 bps without too much trouble (the C64 only up to a little over 
2400 bps) but not the full bandwidth of what a modern modem can 
deliver.

The more accurate answer however is "it doesn't have to".  Virtually 
everyone who's still using a C128 (or C64 for that matter) these days 
connect not through the native serial port, but rather through a UART 
cartridge.  There were at least three such cartridges on the market for 
fairly low money (they've always tended to be cheaper than the modems 
themselves), but competent hardware hackers have also been known to 
build them using freely available plans (do a search for "DataPump" or 
"DataPump Plus" in conjunction with "C128" or "C64", and I'm sure 
you'll be able to find a copy somewhere -- there used to be a bevy of 
FTP sites that made it available for anonymous download).

> And since I feel a wave of nostalgia coming on, __I wonder how
> easy/hard it would be to make Cconq into a BBS "door"....

That's an interesting question.  If the BBS were also to support a web 
front end, it could make for a unique Xconq experience...

^ permalink raw reply	[flat|nested] 19+ messages in thread
* RE: HW requirements
@ 2004-01-11 18:12 Eric W. Brown
  2004-01-12 17:19 ` Eric McDonald
  0 siblings, 1 reply; 19+ messages in thread
From: Eric W. Brown @ 2004-01-11 18:12 UTC (permalink / raw)
  To: xconq7

> I'm pretty sure it's possible to play Cconq on a remote server while 
> connected only with a 56K modem.

Oops, meant to say "it's possible to play Cconq on a remote server with 
a C128 connected only with a 56K modem."

^ permalink raw reply	[flat|nested] 19+ messages in thread
* RE: HW requirements
@ 2004-01-11 18:10 Feneric Brown
  2004-01-11 20:05 ` Jim Kingdon
  0 siblings, 1 reply; 19+ messages in thread
From: Feneric Brown @ 2004-01-11 18:10 UTC (permalink / raw)
  To: xconq7

> Thanks!  I know people who do ASCII-only for email, etc. because they
> either have a slow connection, or want to avoid viruses.  I'd expected
> that for playing Xconq, they'd have to have newer hardware (and/or a
> fast connection) to play Xconq, simply because of RAM/CPU
> considerations.

Actually, as long as the host machine is beefy enough, the people 
connected can play Cconq with much lesser clients.  Although I've not 
tried it myself (now that I've said it, you know I have to!) I'm pretty 
sure it's possible to play Cconq on a remote server while connected 
only with a 56K modem.  Connecting from an old SLC via ethernet should 
be blinding by comparison...

^ permalink raw reply	[flat|nested] 19+ messages in thread
* RE: HW requirements
@ 2004-01-11 16:52 Feneric Brown
  0 siblings, 0 replies; 19+ messages in thread
From: Feneric Brown @ 2004-01-11 16:52 UTC (permalink / raw)
  To: xconq7

> I really appreciate you doing the packed Boolean tables; it makes a big
> difference to people with less memory.  (maybe we should think about
> Xconq on PalmPilot or Cellphones?   Games on those things seem pretty
> popular  ;>  )

Actually porting Cconq to PalmPilots, Newtons, Psions, Nokia GEOS 
units, etc. may not be that awful.  The biggest issue is probably 
getting the build kit / SDKs / etc. for each; I don't think all of them 
offer free development environments (although some definitely do).  Of 
course, Cconq itself can't network with a proper Xconq game at the 
moment, so that might limit the usefulness of such ports.

^ permalink raw reply	[flat|nested] 19+ messages in thread
* RE: HW requirements
@ 2004-01-11 16:48 Feneric Brown
  2004-01-11 17:02 ` Erik Jessen
  0 siblings, 1 reply; 19+ messages in thread
From: Feneric Brown @ 2004-01-11 16:48 UTC (permalink / raw)
  To: xconq7

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> How many people use VT100 any more?

You'd be surprised.  I do the maintenance at a company that provides a 
number of shell accounts to customers.  The users typically fall into 
one or more of the following groups:

1.  Sophisticated users / designers who want a decent UNIX-like 
environment with fairly up-to-date tools without having to maintain it 
or handle the updating themselves;

2.  Users who are blind and have all output redirected through either a 
reader box or a Braille hand reader;

3.  Users who are opposed to the upgrade cycle and who (often for 
philosophical as well as financial reasons) have chosen to freeze their 
hardware at a certain level that handles their own requirements (the 
C128 is popular, but there are other makes & models  that are also 
used);

4.  Sophisticated users who choose to route all their e-mail through a 
system including combinations of things like Procmail, SpamAssassin, 
JunkFilter, TMDA, Pine, Mutt, etc. in order to largely sidestep the 
issues of spam and virii that so plague the modern world.

We maintain a bunch of games on the system, and I'd have to say that 
Cconq (the VT100 version of Xconq) remains one of the most popular, 
right up there with NetHack and the various IF titles.

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^ permalink raw reply	[flat|nested] 19+ messages in thread
* RE: New Action: change-type
@ 2004-01-10 17:57 Hans Ronne
  2004-01-10 18:59 ` HW requirements Erik Jessen
  0 siblings, 1 reply; 19+ messages in thread
From: Hans Ronne @ 2004-01-10 17:57 UTC (permalink / raw)
  To: Eric McDonald; +Cc: xconq7

>On Fri, 9 Jan 2004, Erik Jessen wrote:
>
>> Just to ask, what's the min hardware requirements & OS we're targeting?
>> One can buy a brand-new machine from Dell for about $300...
>
>Well, the minimum software specs we seem to be targetting is C89
>compliance. If a machine can build at least one of the Xconq
>interfaces with a C89 compiler and is running MacOS (with >= PPC
>processor), 32-bit Windows, or a fairly modern Unix, then it seems
>to be one that we are interested in supporting.
>
>Eric

In terms of OS's:

Windows NT, 2000 and XP - Fully supported.
Windows 98, SE and ME - Supported, but with reduced quality graphics*.
Windows 95 - Not supported (might still work).

* These older Windows versions have only 2MB of GDI resource memory.

MacOS 8.6 and above - Fully supported.
MacOS 8.1 to 8.5 - Fully supported native interface. No help system in the
tcltk interface*.
MacOS 7.0 to 8.0 - Not supported (might still work).

* The obstack code and tcltk do not work well together under these older
MacOS versions.

Another limit is the amount of memory needed by Xconq (at least 24 MB).
This means that you are unlikely to be able to run it on machines with
ancient OS's.

Hans


^ permalink raw reply	[flat|nested] 19+ messages in thread

end of thread, other threads:[~2004-01-13 15:59 UTC | newest]

Thread overview: 19+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2004-01-13 15:59 HW requirements Eric W. Brown
  -- strict thread matches above, loose matches on Subject: below --
2004-01-11 18:12 Eric W. Brown
2004-01-12 17:19 ` Eric McDonald
2004-01-11 18:10 Feneric Brown
2004-01-11 20:05 ` Jim Kingdon
2004-01-11 16:52 Feneric Brown
2004-01-11 16:48 Feneric Brown
2004-01-11 17:02 ` Erik Jessen
2004-01-13 10:42   ` Bruno Boettcher
2004-01-10 17:57 New Action: change-type Hans Ronne
2004-01-10 18:59 ` HW requirements Erik Jessen
2004-01-10 19:44   ` Hans Ronne
2004-01-10 23:31     ` klaus schilling
2004-01-11  0:25       ` Erik Jessen
2004-01-11  3:44         ` Jim Kingdon
2004-01-11  7:25           ` Erik Jessen
2004-01-11  7:45             ` Eric McDonald
2004-01-11  7:52               ` Erik Jessen
2004-01-11 21:19               ` Jim Kingdon
2004-01-11  0:31       ` Hans Ronne

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